Koutetsu no Kishi 3: Gekitotsu Europe Sensen

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Koutetsu no Kishi 3: Gekitotsu Europe Sensen
Koutetsu no Kishi 3: Gekitotsu Europe Sensen title screen
Basic Information
Video Game
[[Asmik Ace Entertainment|Asmik Ace Entertainment|Publisher}}, Inc[2]]][2]]]
Koutetsu no Kishi
Strategy, War game[1]
12-megabit cartridge[3]
Super Famicom game controller(s)
Super Famicom[1]
CERO: not rated
Achievements | Awards | Changelog | Cheats
Codes | Codex | Compatibility | Covers | Credits | DLC
Help | Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Koutetsu no Kishi 3: Gekitotsu Europe Sensen (鋼鉄の騎士3 激突ヨーロッパ戦線?, "Steel Knights 3: Europe Front Gekitotsu")[4] is a Super Famicom strategy game about World War II in Europe. The player can play as either Nazi Germany or the Allied forces. The game is mostly in Japanese, although letters of the Latin alphabet can be added for the aid of the non-Japanese user. Once in the game mode, the X button is used to confirm orders.

At the time of release, Koei's approach to World War Two gaming was based on abstract numbers, lengthy combat scenes, and limited interactivity (none of these features are considered to be present in this game). Each stage has its own individual background sound that provides additional tension to the atmosphere.

Gameplay[edit | edit source]

General gameplay[edit | edit source]

There are three difficulty levels: easy, medium, and hard. There is also fuel and ammunition to consider when planning strategy for the perfect offense or an impeccable defense. Remember, he who runs out of fuel first loses the war. Once all combatant units are eliminated or once everyone runs out of ammo and/or fuel, the battle is resolved. The game can end in a draw, however, if fuel or ammunition runs out and there are still a decent amount of combat units on both sides of the conflict. The actual battle scenes play like a dice game with the player having the least amount of luck in 2 different rounds losing his precious tank. There are different scenarios from 1939 to 1945. There are no hypothetical scenarios and the game ends the same every time.

Construction mode[edit | edit source]

However, there is a construction mode that takes every battle of the game and allows players to customize one of them. Using the construction mode, the battle can take place using the seasons of winter or summer, involve either one or two players, and players can even replace the units and the drivers that are involved in the battle. Soviet, American, French, and Nazi units can be freely added or replaced by either side while customizing the battle through construction mode. That means Poland can have Soviet or German tanks for an equal confrontation with the Nazi forces in the battle for Poland during the month of September 1939.

References[edit | edit source]

  1. 1.0 1.1 1.2 1.3 Release information. GameFAQs. Retrieved on 2008-05-15
  2. Publisher information. All Game. Retrieved on 2008-10-26
  3. 3.0 3.1 Additional release information. Camya. Retrieved on 2009-05-14
  4. Japanese title. JPSNES. Retrieved on 2008-05-15