Usually magic-based characters. They work best within a group as they are not powerful fighters, but allow the others to stay in the fight longer by restoring their health during battles. Healers may also be able to resurrect dead characters if their fellow party members die along the way.
A close combat character, both armed and unarmed. These people are often the most plain and ordinary of all the characters classes, as the best they can do is deal plain-yet-massive damage with melee attacks and nothing else.
A Hybrid class takes characteristics of two or more of the other types, often a damage dealer with some healing abilities. Hybrids tend not to be as strong as a dedicated role would be. Their main strength is their versatility.
This page was last edited on 25 December 2016, at 00:05.
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