Codex Gamicus
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LittleBigPlanet
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LittleBigPlanet
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===Player control=== Players can jump, move, and grab objects by using the controller. The analog sticks are used for movement and camera control during the game, but may also be used to move a characters' arms by pressing a certain button to swap between functionality. The head can be moved by using the SIXAXIS tilt control. Character movement will also be based on how hard the controller is used, much like pressure sensitivity; for instance, when the L2 or R2 triggers are held (for the left and right arms respectively), by jerking the analog stick, the player is able to slap another player inside the game.[[File:52343 LittleBigPlanetPSP-07 normal.jpg|thumb|Gameplay Screenshot.]] Grabbing is also a key ability; it allows a character to pull an object, or even another character, in whatever direction they are currently moving. This allows, for example, a chain of players to hang off a rope when only one character is actually grabbing the rope. Also, it allows a jetpack-equipped player to carry other players through the sky. Emotions are also a controllable aspect of the characters. Aside from the normal expression the player's Avatar exhibits, the player also has a choice of four different emotions to show, each emotion triggered by a different directional button on the SIXAXIS's D-pad. Starting from the upward directional button and going clockwise, the emotions are as follows: happy, angry, sad, and nervous. Each emotion has three different levels of intensity, the emotion growing more intense with each consecutive press. Kyle Schubel of SCEA also mentioned they want to expand the emote system even more.
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