North American PlayStation boxart
|Shoot 'em up, Action|
|PlayStation and Saturn|
|European Release Date(s)|
|North American Release Date(s)|
|December 12, 1995|
|Japanese Release Date(s)|
|March 15, 1996|
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Loaded (known as Blood Factory in Japan) is a science fiction-themed top-down shoot 'em up video game that was developed by Gremlin Interactive and published by Interplay. Loaded was released in late 1995 - early 1996 (around New Year's Day) on both the PlayStation and Sega Saturn. The game had origins in DC comics as well as the more adult-orientated Vertigo Comics, and there was a small graphic novel based on the game. The six playable characters of the game are a combination of villains, anti-heroes, psychopaths, perverts, mutants, and flamboyant murderers. They are, however, the last hope to stop the intergalactic super-villain code-named F.U.B. and save the universe. The characters were created and designed with contributions from Garth Ennis of Vertigo Comics and Greg Staples of 2000AD.
Later in the same year the game spawned a sequel using almost entirely the same characters and the same game engine, albeit one with mildly improved graphics, named Re-Loaded. Re-Loaded was released on the PlayStation and for DOS on the PC at the end of 1996. Although it did not enjoy as good sales as its predecessor, it did however have an acclaimed soundtrack, this time entirely written and recorded by Neil Biggin. The game discs of both games could be played as audio CDs. Both games were notorious for their macabre sense of humour, over-the-top violence and extreme gore.
Plot[edit | edit source]
The game is set in the distant future, long after mankind has discovered faster-than-light flight and has since colonized most of the inhabitable worlds across the galaxy. F.U.B. was once a pretty uncultured and incapable catering officer with questionable sanity in the Sector Marines, often screwing up the field kitchens and dropping jars of Plusgrial fnart jiz powder into the cooking pot. F.U.B. (which stands "fat ugly boy", a name he was never able to escape) finally lost his mind on a barren desert front during a relatively minor skirmish of the last 40 years. Not wanting to let "the boys" down and unable to find any meat, F.U.B. amputated his own legs, cooked them and served them up to the soldiers in a hot broth. Despite it being the best dish he had ever created, F.U.B. was given an unconditional discharge and asked never to show his face again. Vowing to get revenge on the worlds of man for his banishment and exile, F.U.B. replaces his legs with mechanical, hydraulic-powered replacements and becomes a feared and egotistical space pirate, attracting other fragile minds to his cause. He undertakes a dramatic, bizarre and insane appearance; wearing furry dice, smoking Havana cigars and tattooing a target on his portly belly.
You can play up to six characters:
The six playable characters have notable differences and derangements, but what they have in common is that they are all psychotic mercenaries who have been framed for crimes actually committed by F.U.B. and are now serving life sentences on an inhospitable maximum security prison planet, the planet Raulf. F.U.B. has even taken on a new secretive identity, joining the intergalactic prison system and working his way up the ladder by murdering his superiors and taking their positions, and F.U.B. is now the warden of Raulf. F.U.B. has done this so that he can pin his crimes as a space pirate on other people, usually those who are psychotic anyway so as nobody will notice.
The player (or two of the game's six characters, in two-player mode) must escape Raulf, chase F.U.B. and engage on a bloody odyssey across the strange worlds of the galaxy to exact revenge on F.U.B. The super-villain however is merely excited by this, seeing it as a challenge and a game, and to this end he steals the most advanced machine in existence - a machine which can toy with the very fabric of the universe, manipulate matter and even open doorways to other dimensions. With this machine F.U.B. plans to hold the universe to ransom, and sets up a prison break on Raulf to set things in motion. If he can defeat a group of the most feared individuals in the galaxy who are armed to the teeth and wanting revenge, he figures he can defeat anyone.
Gameplay[edit | edit source]
The game features levels across fifteen different worlds and has six playable characters: Mamma, Fwank, Bounca, Vox, Butch and Cap'n Hands. Two characters may be selected in co-operative mode to complete the game. A mission briefing plays at the start of every mission, aided by a full motion video sequence. Loaded's gameplay is almost identical to that of Gauntlet, which requires the player to move room to room killing everything in sight, everything of which will try to kill the player also. Score can be increased by looting the bloodied remains of enemies. There are some puzzle and exploration elements, and power-ups and ammo can be found. The levels progress by collecting keycards capable of unlocking doors. The player can zoom in to their character by pressing R2, or zoom out by pressing L2. At the end of each level, the game tallies the player's greed factor, accuracy and body count on a 0-100% scale in order to give the player's career prospects (ranging from as low as "social worker" to as high as "genocidal maniac", etc.) and final score.
Development and marketing[edit | edit source]
Loaded was developed by Gremlin Interactive, a British software house based in Sheffield, which had previously had a successful run in developing games. Loaded and its sequel Re-Loaded would be among the last games developed by Gremlin Interactive, before it was acquired by French giant Infogrames for £24 million, and the studio in Sheffield closed. The game was internationally published by United States-based Interplay.
Loaded was an interesting marketing gimmick when released: considering that the main character design and graphics were done by a host of comic book illustrators like Les Spink and Greg Staples (of 2000AD fame). The games publisher Interplay collaborated with DC Comics (Batman, Superman, Doom Patrol) to create a small 12-page novella illustrated with the game's artwork to promote it and introduce the characters and the game premise. The book was published bundled with DC's works at the time and DC signed adult-orientated Vertigo Comics star Garth Ennis (Preacher, Hellblazer, Hitman, Judge Dredd, etc.) to write it. The novella is now considered a collector's item.
Soundtrack[edit | edit source]
Loaded features 21 compositions by Neil Biggin, plus 2 tracks by Patrick (Pat) Phelan and 2 more by Pop Will Eat Itself (Kick to Kill and RSVP). The game was specially designed so that it could be placed inside a CD player and used as an audio CD (skipping Track 1 which contained the code for the game). This would then enable the listener to play the full soundtrack - including many hidden tracks and two of which were complete tracks from the Amiga CD32 version of Zool 2 (Mount Ices and Mental Block's house), another game by Gremlin. There are 25 audio tracks in total on the CD; the hidden tracks were brief demos and were never used in-game.
Reception[edit | edit source]
The four reviewers of Electronic Gaming Monthly gave the PlayStation version an 8.25 average score. They compared it favourably to Smash TV and cited the multiplayer mode as the game's most enjoyable feature.
As of 2009, Loaded has an 82% rating on MobyGames. Loaded was a commercial success, with the PlayStation version shipping 250,000 copies the week of its release.