Lost Kingdoms

From Codex Gamicus
Jump to: navigation, search
Lost Kingdoms
LK logo.jpg
Basic Information
Type(s)
Video Game
From Software
From Software, Activision
RPG
Nintendo GameCube
Retail Features
Gameplay-Single-player.png
Ratings
This title has been rated T by the ESRB
European Union European Release Date(s)
GameCube
August 92002
CanadaUnited StatesMexico North American Release Date(s)
GameCube
May 272002
Japan Japanese Release Date(s)
GameCube
April 252002
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Lost Kingdoms (released in Japan as Rune) is a GameCube role-playing game developed by From Software and published in 2002 by From Software in Japan and by Activision in North America and Europe.

Plot[edit | edit source]

A substance known as the "black fog" is swallowing the entire kingdom, first a forest and a lake, then a village. No one who has entered this fog has ever returned. Now princess Katia's kingdom is being threatened, and using the rune stone and mystical cards that turn into monsters, she must find a way to eliminate the black fog.

Gameplay[edit | edit source]

Cards[edit | edit source]

Cards are a significant factor in the gameplay. When played, cards transform into various beasts.

There are 3 different card types: "weapon" type cards will appear briefly for a single attack but can be summoned more than once, "independent" type which makes a monster appear on the field which fights for Katia until it dies and "summon" type which are somewhat like weapon cards but cause a lot more damage to enemies (or heal Katia).

Each creature is associated with one of 5 elements, with each element (other than neutral) having a weakness and strength (e.g. fire beats wood but loses to water).