Luigi's Mansion: Dark Moon
|Luigi's Mansion: Dark Moon|
|Next Level Games|
|Luigi's Mansion 3|
|Nintendo 3DS Cartridge|
|European Release Date(s)|
March 28, 2013
|North American Release Date(s)|
March 24, 2013
|Australian Release Date(s)|
March 28, 2013
|Japanese Release Date(s)|
March 20, 2013
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Luigi's Mansion: Dark Moon, known as Luigi's Mansion 2 outside of North America, is a 2013 Action-adventure video game by Next Level Games, for the Nintendo 3DS. Luigi's Mansion: Dark Moon is the sequel to the 2001 game Luigi's Mansion.
Gameplay[edit | edit source]
Like its predecessor, Luigi's Mansion: Dark Moon is an action-adventure game featuring Luigi as the playable character.
Plot[edit | edit source]
Professor E. Gadd has relocated to Evershade Valley, which is home to numerous ghosts. Thanks to a mysterious celestial object known as the Dark Moon, the ghosts in the valley are docile and friendly, even helping E. Gadd with his research.
However, one night, King Boo, who has escaped from his portrait after it was sold at a yard sale, uses his powers to shatter the Dark Moon, causing the ghosts to become aggressive and an eerie fog to envelop the valley. E. Gadd escapes to his bunker and recruits/abducts Luigi in handling the crisis, remembering their prior experience. Upon teleporting Luigi to the bunker, Professor E. Gadd explains the situation and reveals a piece of the Dark Moon he found while heading to the bunker. Resolving to restore the Dark Moon in order to restore peace to Evershade Valley, E. Gadd sends Luigi to the Gloomy Manor to retrieve the Poltergust 5000 and begin the search for the missing Dark Moon pieces.
Despite his cowardly nature, Luigi makes his way through a series of haunted mansions, encountering ghosts, Boos, and E. Gadd's Toad assistants. As he collects the five missing pieces of the Dark Moon, he and E. Gadd learn of King Boo's involvement, and that King Boo has also captured Luigi's brother, Mario, inside of a painting. After retrieving the final Dark Moon piece, Luigi is transported to the Paranormal Dimension by King Boo, who reveals his plan to take over the human world. However, he is defeated by Luigi, who is promptly returned to his own dimension.
Luigi frees Mario, and restores the Dark Moon, returning the valley's ghosts to their normal friendly state. Upon being released from E. Gadd's storage vault, the ghosts immediately begin to play with Mario and company, with one taking a picture of the group. Luigi returns home, taking a Polterpup (a canine ghost) as a pet.
Development[edit | edit source]
Development of the game started in late 2010, with Shigeru Miyamoto overseeing the production. Miyamoto stated that he chose to work on the sequel simply because he "wanted to" after using the original game to test the hardware of the Nintendo 3DS. The original game for the Gamecube was tested for 3D effects, but this was later scrapped. This may have been a contributing factor for making a sequel that does support 3D effects. In Summer 2012, the release date was pushed from 2012 to 2013, Q1 in the West and TBA in the East.
Reception[edit | edit source]
References[edit | edit source]
- Luigi's Mansion 2 Update. NintendoCharged (June 9, 2011).
- Behrens, Matt (June 8, 2011). E3 2011 event: Shigeru Miyamoto reveals insights at Nintendo Developer Roundtable. Yahoo! News.