Martial Champion

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Martial Champion
Martial Champion flyer.jpg
Japanese arcade flyer of Martial Champion.
Basic Information
Video Game
2D Fighting
8-way joystick, 3 buttons
Arcade, TurboGrafx CD and Virtual Console
Retail Features
Main Credits
Junya Nakano
United Nations International Release Date(s)
Arcade machines
February 101993
Japan Japanese Release Date(s)
December 171993
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Martial Champion (マーシャルチャンピオン?) is a 1993 fighting game released for the arcades by Konami.

It was Konami's First attempt at creating a competitive fighting game for the arcades after the success of Capcom's 1991 arcade hit Street Fighter II.

Gameplay[edit | edit source]

File:Martial Champion Screen Shot2.jpg
Screenshot of the arcade version.

Martial Champion follows the same fighting game conventions established by Street Fighter II: the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. The player has a character roster of ten fighters to choose from, each with their own unique fighting style and special techniques.

The control layout differs from Street Fighter II and most typical fighting games inspired by Street Fighter II. Martial Champion's control system is derived from the control system of Yie Ar Kung-Fu, but simplified to simply high, medium and low attacks, instead of having to press an attack button and a direction. One unique feature this arcade game has is stages that are similar to the "high-jump" stages seen in Capcom's later fighting games such as X-Men vs. Street Fighter. Another unique feature is that certain characters carry weapons which can be disarmed by their opponent and used against them.

Characters[edit | edit source]

There are ten playable characters to select from. After the player defeats all ten opponents in the tournament mode (including a clone of their character), they'll face a final computer-controlled boss character. In the later localized worldwide versions, Chaos and Titi have their names switched (similar to the rotation of the boss characters' names in Street Fighter II), with Chaos being the Chinese vampire and Titi being the Egyptian princess.

Home version[edit | edit source]

Martial Champion was exclusively ported to the PC Engine as a Super CD-ROM² release. Unlike the arcade version, which was released worldwide, the PC Engine version was released only in Japan. On May 13, 2008, this version was later re-released for the Wii Virtual Console in Japan.

Sprites and background were shrunk, while the background became a still image instead of an animated one and the foreground objects and people on each stage were removed. The intro and outro are different compared to the arcade version's; however, the original arcade intro that shows Jin and Goldor battling each other with instrumental music playing in the background is also included. In the PC Engine version, the other intro starts with the game's logo and a vocal song, then shows Jin putting on his headband and looks ahead of himself with birds flying by him, while Rachael and Goldor battle against each other. At the end, Goldor casts his Gol Wave toward the pitch-black darkness missing his target Rachael, while the final boss, Salamander, fades in from it.

See also[edit | edit source]

External links[edit | edit source]

Arcade version
Home console versions