Marvel vs. Capcom 3: Fate of Two Worlds

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Marvel vs. Capcom 3: Fate of Two Worlds
E3 2010 poster
Basic Information
Video Game
[[Marvel vs. Capcom (series)|Marvel vs. Capcom]][[Category:Marvel vs. Capcom (series)]]
Joystick, Gamepad
PlayStation 3 and Xbox 360
Main Credits
[[Ryota Niitsuma[1]]]
[[Ryota Niitsuma[1]]]
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Marvel vs. Capcom 3: Fate of Two Worlds (マーヴル バーサス カプコン スリー フェイト オブ トゥー ワールズ?) is a crossover fighting game in development by Capcom. It will feature Capcom's own characters and characters from American comic book company Marvel Comics. It is the fifth installment of the Marvel vs. Capcom franchise, the eighth installment in the Vs. series, the first to be exclusive to consoles, and the second in the Vs. series to use three-dimensional graphics on a two-dimensional battle area.

The game is produced and directed by Ryota Niitsuma, who had previously worked on Tatsunoko vs. Capcom: Ultimate All-Stars, and features the same fast-paced, over-the-top fighting mechanics as earlier games in the series, along with new methods of play designed to make the game more accessible to new players. Capcom has promised three-on-three tag team fighting gameplay and a robust plot.[3] The game is tentatively set for release for the PlayStation 3 and Xbox 360 consoles during Q1/Q2 2011.[4]

Gameplay[edit | edit source]

Marvel vs. Capcom 3 is a fighting game where up to two players compete in battle using characters with their own unique fighting styles and special attacks.[5] The game features the same tag-based team feature as previous installments of the series, where each player chooses three characters that can be swapped at any point during a match, and utilizes an order selection called "Evolved Vs. Fighting System", a modified version of earlier systems seen in other Marvel/Capcom and Capcom vs. SNK crossover games.[6] It is the first game in the franchise to feature three-dimensional character models as opposed to two-dimensional sprites, though gameplay remains restricted to two-dimensions, allowing characters to move only backward, forward, or straight up into the air.

Unlike Marvel vs. Capcom 2, which featured four attack buttons separated as two pairs of low and high-strength punches and kicks, Marvel vs. Capcom 3 uses a simplified, three-button control scheme of undefined low, medium, and high attacks modeled after Tatsunoko vs. Capcom: Ultimate All-Stars, which Capcom believes will "knock down the wall of complicated controls and open up the field of strategic fighting to all comers", as well as a new "Exchange" button used to launch opponents into the air, switch characters while performing a combo, and slam the opponent into the ground when used by certain characters.[7] Players can use each button to string together combination attacks, as well as perform special moves using a combination of button presses and joystick movement. As characters attack, their Special Gauge fills with energy which can be expended by the player to execute powerful Hyper Combos and Team Combos that involve multiple characters.[6]

The game features a single-player story mode that is more robust than its predecessors, with unique endings for each character.[4] Marvel has stated that Marvel vs. Capcom 3 is "all about fan service", and plan to work with Capcom to include dialogue quips and mid-match events between the company's characters that reference past Marvel Comics storylines.[4] Comic author Frank Tieri will be writing the storyline, dialogue, and endings for the game.[8] Marvel vs. Capcom 3 will include an online play mode using Microsoft's Xbox Live and Sony's PlayStation Network services.[9]

Playable characters[edit | edit source]

The game features new and returning characters to the Marvel vs. Capcom series, with accompanying promotional artwork by Capcom artist Shinkiro. The final build will feature more than 30 characters having 20 fighters been revealed alongside 4 silhouettes. Ryota Niitsuma has stated, as of August 2010, that the roster is locked down, but fan demand might affect DLC.[10] Returning characters have distinct playstyle changes, such as Hulk being able to perform steady air combos, Captain America's shield hitting back on the return after being thrown, Ryu firing his Shinkuu Hadouken at different angles, and Iron Man's new stance and Proton Cannon firing at a 45° angle.

Marvel characters Capcom characters
Captain America (Classic attire)[7] Amaterasu[11]
Deadpool (Classic attire)[7] Chris Redfield (Resident Evil 5 attire)
Doctor Doom (Classic attire)[12] Chun-Li (Street Fighter IV attire)[12]
Dormammu (Defenders Vol.3 appearance)[13] Dante (Devil May Cry 3 attire)[7]
Hulk (Classic Savage appearance) Felicia[7]
Iron Man (Extremis armor) Morrigan Aensland
Super-Skrull (Classic attire)[12] Ryu (Street Fighter IV attire)
Thor (Reborn armor)[11] Trish (Devil May Cry 2 attire)[12]
Wolverine (Astonishing X-Men attire) Tron Bonne[14]
X-23 (New X-Men attire)[14] Viewtiful Joe[13]

Characters confirmed by Niitsuma to be absent from the game have so far included the monsters Tyrant and Nemesis of the Resident Evil series, citing concerns that their inclusion would change the game's content rating, as well as the primary members of Marvel's Fantastic Four, who were excluded at the company's suggestion for currently undisclosed reasons.[15] However, the more recent announcement of Super-Skrull means that all of the Fantastic Four's powers will be available in one character, thus explaining their omission. Seth Killian has stated that Amingo will not appear.[16] Other characters confirmed to be absent by Niitsuma include Daredevil, Emma Frost, Gene, Ghost Rider, Punisher, Phoenix Wright, and characters from Rival Schools and Power Stone.[17] Niitsuma has also stated that about a third of the potential roster will consist of characters who did not appear in Marvel vs. Capcom 2.[18] Writer Frank Tieri has confirmed that Marvel has allowed for full use of their library of characters for storyline purposes, and that several non-playable characters such as the Fantastic Four, Ghost Rider, and Man-Thing will make appearances in the endings.[19] Niitsuma has recently confirmed that Doctor Strange and Demitri Maximoff will not be in the game as playable characters, as well as implying the absence of Cyclops.[20] Seth Killian confirmed that Mega Man X will not appear as a playable character, and also pointed out that some of the characters shown as silhouettes may not be in the game.[21]

Development[edit | edit source]

File:Ryota Niitsuma at TvC launch event.jpg
Ryota Niitsuma, whose work includes Street Fighter IV and Tatsunoko vs. Capcom, serves as the game's producer and director.

Marvel vs. Capcom 3 was first announced at Capcom's Captivate press show in Hawaii in April 2010, with the game's public reveal following one week later after the company's imposed information embargo.[4] The game was revealed to have been in development since the summer of 2008 when Capcom re-acquired the Marvel license after a period of legal issues that placed the series on hiatus for nearly a decade.[22] Ryota Niitsuma, who had previously headed production on Tatsunoko vs. Capcom: Ultimate All-Stars, signed on as director and producer of the new project, which was green-lit after "years and years of unrelenting fan demand".[23] Niitsuma stated that they built the game from the ground up using the same MT Framework game engine seen in Resident Evil 5 and Lost Planet 2, which he describes as "the biggest engine that a fighting game has ever had under the hood".[23]

Capcom's design philosophy for Marvel vs. Capcom 3 was to make a game that would reach out to those who have been long-time fans of the series, but at the same time expand their user base to those who may be familiar with the characters represented but not with fighting games in general. In particular, company president Keiji Inafune expressed a desire to appeal to a worldwide audience.[23] Unlike previous titles in the series, Capcom currently has no plans for an arcade release, and will initially focus only on console versions for the PlayStation 3 and Xbox 360,[22] and has expected to sell 2 millions units of Marvel vs. Capcom 3 worldwide across both platforms.[2] Niitsuma has been asked if he plans on releasing the game on other consoles besides the Playstation 3 and Xbox 360, in which he responded that if the game sells well, there is a possibility that it might be released on the Nintendo Wii as well.[24]

In addition to the complete transition to 3D models, several characters also sport updated designs. Iron Man now sports his Extremis armor as opposed to the Modular Armor he wore in the previous titles, Thor is seen in his Reborn attire, and Wolverine now wears his John Cassaday-designed costume from the more recent Astonishing X-Men rather than his '90s era costume.[25] Employees from Marvel have been working closely with Capcom's art design team to ensure that each character from their company is properly represented.[4] Both Marvel and Capcom have discussed the possibility of a comic book adaptation of the game by UDON, which project manager Jim Zubkavich stated would most likely be in the form of a four to twelve issue mini-series.[26]

References[edit | edit source]

  1. 1.0 1.1 1.2 Marvel Vs. Capcom - Episode 01 Long Trailer. [Trailer]. Capcom. June 14, 2010. Retrieved June 18, 2010. 
  2. 2.0 2.1 Overview of Strategies and Plans Fiscal Year ending March 31, 2011 (PDF). Capcom (2010-05-10). Retrieved on 2010-05-10
  3. Brian Crecente (April 20, 2010). Marvel vs. Capcom 3 will be a living comic with a deep story. Kotaku. Retrieved on April 20, 2010
  4. 4.0 4.1 4.2 4.3 4.4 Charles Onyett (April 20, 2010). Marvel vs. Capcom 3 First Details. IGN. Retrieved on April 20, 2010
  5. Killian, Seth (2010-04-19). s-kill > Blog > Captivate 2010: Marvel vs. Capcom 3: Fate of Two Worlds!!!. Capcom. Retrieved on 2010-05-08
  6. 6.0 6.1 Thorsen, Tor (2010-04-20). Marvel vs. Capcom 3 due Q2 2011 on PS3, 360. GameSpot. Retrieved on 2010-05-08
  7. 7.0 7.1 7.2 7.3 7.4 "Marvel vs. Capcom 3: Fate of Two Worlds Preview". Game Informer (GameStop Corporation) (206). June 2010. 
  8. Exclusive Q&A With Marvel Vs. Capcom 3's Writer, Frank Tieri
  9. Panagos, Ryan (2010-04-23). Marvel vs. Capcom 3: In-Depth. Marvel Comics. Retrieved on 2010-05-11
  10. Webb, Dan (2010-08-16). Marvel vs. Capcom 3 Roster Locked Down, But Public Demand May Affect DLC. Xbox360Achievements. Retrieved on 2010-09-10
  11. 11.0 11.1 SDCC 10: Thor, Amaterasu Join MvC3 Cast. (2010-07-21). Retrieved on 2010-07-22
  12. 12.0 12.1 12.2 12.3 SDCC 10: Marvel Vs. Capcom 3 - Unleash the Super-Skrull. (2010-07-20). Retrieved on 2010-07-20
  13. 13.0 13.1 Dormammu and Viewtiful Joe in Marvel vs. Capcom 3
  14. 14.0 14.1 X-23 and Tron Bonne Marvel vs. Capcom 3 videos, artwork. Eventhubs (2010-09-16). Retrieved on 2010-09-16
  15. Farelly, Steve (April 22, 2010). Marvel vs. Capcom 3: Fate of Two Worlds Details and Interview. Retrieved on May 6, 2010
  16. Ryan, Mark (June 15, 2010). Marvel vs. Capcom 3 Preview. Retrieved on June 15, 2010
  19. GameSpot - SDCC '10: Marvel vs. Capcom 3 Panel
  20. Niitsuma rules out Dr. Strange and Demitri from MvC3
  21. Updated: Community news roundup for September 4th
  22. 22.0 22.1 Li, Richard (2010-04-20). Marvel vs Capcom 3 Preview for the PS3, Xbox360. Retrieved on 2010-04-20
  23. 23.0 23.1 23.2 Klepek, Patrick (2010-04-20). Marvel vs. Capcom 3: Fate of Two Worlds First Impressions. G4TV. Retrieved on 2010-04-20
  24. Marvel vs. Capcom 3 Wii a possibility?
  25. Pakinkis, Tom (2010-05-10). Marvel vs Capcom 3 screenshots online. Computer and Video Games. Retrieved on 2010-05-11
  26. King, Ryan (2010-04-22). Marvel vs Capcom 3 comic on the way?. Computer and Video Games. Retrieved on 2010-05-11

External links[edit | edit source]

ms:Marvel vs. Capcom 3: Fate of Two Worlds pt:Marvel vs. Capcom 3: Fate of Two Worlds th:มาร์เวล vs. แคปคอม 3: เฟทออฟทูเวิลด์