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Master System
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Master System
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===Standard controllers=== [[File:Sega-Master-System-Controllers.jpg|thumb|Two Master System controllers, with and without thumb stick]] The ''Master System'' controller has only 2 buttons, one of which additionally performs the function of the traditional "Start" button; the pause button is on the game console itself. The original controllers, like SEGA's previous systems, has the cord emerging from the side; in 1987 the design was changed to the now-typical top emerging cord. Some controllers also include a screw-in thumb stick for the [[D-pad]]. The controller uses the prevailing ''de facto'' [[Atari]]-style 9-pin connector and can be connected without modification to all other machines compatible with that standard, including the [[Atari 2600]], [[Amiga]], [[Atari ST]], [[Commodore 64]], [[Amstrad CPC]] and [[ZX Spectrum]] with [[Kempston interface]] or similar. When ''[[Street Fighter II]]'' was released (in Brazil only), a new six-button controller similar to the ''Mega Drive'' controller was also released. The current Brazilian ''Master System'' consoles come with two six-button controllers. The later ''Mega Drive'' controllers generally work fine on the ''Master System'', with buttons B and C corresponding to 1 and 2 respectively and the other buttons not doing anything. A few ''Master System'' video games, such as ''[[Alien Syndrome]]'' will not function properly with these controllers unless a modification is performed on the [[Mega Drive Controller]],<ref>{{Cite web|url=http://www.vidgame.net/SEGA/MASTERS.html|archiveurl=http://web.archive.org/web/20080108225400/www.vidgame.net/SEGA/MASTERS.html|archivedate=2008-01-08|title=Sega Master System|accessdate=2011-01-22|author=Barr, Adrienne|work=vidgame.net}}</ref> even on a Mega Drive equipped with a [[Power Base Converter]].
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