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Medieval II: Total War Kingdoms
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Medieval II: Total War Kingdoms
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===List of Factions=== *'''[[Kingdom of England]]''' - (Ruled by King Henry) Strong heavy infantry and amazing longbowmen with excellent cavalry; Difficulty: Hard (Plenty of resources but plenty of enemies and rebellion with it. Usually loses all provinces in Ireland either to rebellion or to the Irish.) *'''[[Kingdom of Scotland]]''' - (Ruled by King Alexander) Excellent pike units and capable archers and infantry but somewhat lacks cavalry, gunpowder units and spearmen; Difficulty: Easy (Large and powerful faction with enough time to defeat Norway and focus on England before King Haakon arrives.) *'''[[Norman Ireland|Kingdom of Ireland]]''' - (Ruled by King Brian) Good cavalry, gunpowder units, javelinmen and late heavy infantry but has a poor variety of spear units and lacks decent archers; Difficulty: Very Easy (Most English cities rebel giving you the entire island. Also has a large economy at start.) *'''[[Wales in the Late Middle Ages|Principality of Wales]]''' - (Ruled by King Llywelyn) Excellent longbowmen and spearmen, and skilled light cavalry and skirmishers, however lacks heavy infantry; Difficulty: Moderate (Few Provinces, surrounded by England, but has a large economy, and can be supported by Baron's Alliance and Scotland.) *'''[[Hereditary Kingdom of Norway|Kingdom of Norway]]''' - (Ruled by King Haakon) Excellent infantry wielding powerful two handed weaponry but somewhat lacking in spearmen; Difficulty: Hard (Small initial economy and spread out resources for balancing the emerging war with Scotland and general expansion.) *'''[[Second Barons' War|The Baron's Alliance]]''' (non-playable) (Ruled by Simon de Montefort) - The same units as England, except that Knights Templar are omitted.
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