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Metal Gear Solid: Peace Walker
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Metal Gear Solid: Peace Walker
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==Development== Hideo Kojima officially announced the game at Sony's E3 2009 conference, after running various countdowns for the announcement on a Konami website, stating that the team that made ''Metal Gear Solid 4'' would return to help develop ''Peace Walker''. Kojima wrote, produced and directed the game, stating that the game was not a spin-off, nor was it a sidestory. Kojima referred to both ''Peace Walker'' and ''[[Metal Gear Rising: Revengeance]]'' as ''Metal Gear Solid 5'', while specifically calling ''Peace Walker'' "the ''MGS5'' inside me." A trailer for the game shown at E3 2009 also described it as the "missing link" in the ''Metal Gear'' series. The same trailer also revealed multiple Big Bosses, indicating multiplayer or co-op gameplay, which was confirmed by ''Famitsu'' in August 2009. Credits appear at the end of the trailer that show Kojima was writing, directing, and producing the game; Shuyo Murata was also a writer on the game; Yoji Shinkawa was the character designer; and Kenichiro Imaizumi was also producing the game. An example of Ashley Wood's art style used in the cutscenes in ''Peace Walker''. While developing ''Portable Ops'', Kojima originally planned on only creating the overall guidelines and concepts for ''Peace Walker'' and then leave the rest to the next generation of developers at Kojima Productions. He was also planning on only being a producer of the game and focus on games not set in the ''Metal Gear'' series. He made the setting for the game in Costa Rica and created a story with themes about nuclear deterrence and the Cold War. When it looked like the story may be too confusing to a younger audience, he decided to become more involved in the development of the game and decided to direct it, feeling that it was still a little too early to leave the game in the hands of the developers without his help. In an open letter to fans in August 2009, Kojima stated that ''Peace Walker'' would be a "full-featured" sequel that would "require hundreds of hours to complete." Koijma further stated that ''Peace Walker'' would include many features unique to the PSP and a new gameplay system. At the 2009 Tokyo Game Show in late September, a demo of the game was playable and was available to download for anyone who brought a PSP to the event, which IGN later made available on their site. A nine minute trailer was also shown that introduced the characters that would be featured in the game along with "Heavens Divide", the game's theme song. It was also revealed that Ashley Wood would be illustrating the game's cutscenes, similar to how he illustrated the cutscenes in ''Portable Ops''. Also during the 2009 Tokyo Game Show, Kojima stated that President Richard Nixon's resignation during August 1974 might factor in the game's story. Kojima also stated: "Solid Snake's storyline has ended with ''Metal Gear Solid 4''. But there's still a lot more when it comes to Naked Snake's storyline. The Cold War was a time where people, neither good nor evil, were manipulated by various factors, and they became good or evil. The same goes for Liquid Snake, and we'll get to see just what happened to him." Kojima also stated that there would be flashbacks to events from ''Metal Gear Solid 3'' and that the game's theme would be nuclear deterrence. In early December, ''Famitsu'' stated that ''Peace Walker'' would be released in Japan on March 18, 2010, though on January 29, 2010, Konami declared that the release date would be delayed to April 29. On December 3, Konami announced that the game would be released in Europe on May 28, 2010. The following day, Konami announced that the game would be released in North America on May 25, 2010 and that an English demo would soon be available. On December 17, Konami released an English demo onto the European and North American PSP PlayStation Stores. This demo contained everything the Japanese demo had plus a new level which involved infiltrating an enemy facility located in a mountainous region. On March 16, 2010. Konami announced that the game would be released in North America on June 8, 2010, pushing the release date two weeks ahead. Also Konami announced it would be released on June 17, 2010 in Europe, while in the UK it would be released June 18, 2010, pushing the dates three weeks ahead. Because of this, ''Peace Walker'' is the first canonical ''Metal Gear'' entry since ''Metal Gear Solid'' to be released in Japan first instead of America. Also, according to an FAQ on the official site, a few new details were revealed about the game. The reason that Konami had chosen the color yellow as being the main color for ''Peace Walker'' related materials was because the target audience was going to be slightly younger than before (school aged kids), so they went with the POP style. It was also stated that they based the Skull logo mark of the Militaires Sans Frontières off of Gondwanaland (Pangaea). The limited edition PSP containing the logo in the bundle pack is also unique from the others, as the MSF logo is in a different spot in each PSP. Kojima also revealed that, due to it lacking blood and less violence, ''Peace Walker'' was going to be rated "T", although he would have preferred it if it were rated "E" for Everyone. Konami President Shinji Hirano poses with a customized Land Rover Defender on the North American release date of ''Peace Walker''. On the release date for North America version, Konami President Shinji Hirano helped release the game "rugged Snake style" by posing on a customized Land Rover Defender.
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