Might & Magic: Heroes VI
|Might & Magic: Heroes VI|
|[[Black Hole Entertainment]][[Category:Black Hole Entertainment]]|
|[[Heroes of Might and Magic (series)|Heroes of Might and Magic]][[Category:Heroes of Might and Magic (series)]]|
|Keyboard and mouse|
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Might & Magic: Heroes VI is an upcoming turn-based strategy video game for Microsoft Windows, the sixth installment of the Heroes of Might and Magic series. Currently scheduled for release in March 2011, it is being developed by Black Hole Entertainment and published by Ubisoft. It was announced on 17 August 2010 and was featured at Gamescom.
Gameplay[edit | edit source]
Producer Erwan Le Breton has stated that while the gameplay of Heroes VI will remain largely faithful to the Heroes series and retain most of its fundamental elements, it will involve a mix of familiarity and new innovation, including boss fights, a town conversion functionality and a reputation system. Of the four rare resources obtainable in all previous instalments, only crystals will remain. Roughly 50% of units present in the game will be new introductions to the series. Multiplayer will be present.
Plot[edit | edit source]
Heroes VI is a prequel to the main campaigns of Heroes of Might and Magic V, taking place four centuries earlier in the world of Ashan. A legendary Archangel general, revived hundreds of years after perishing during the Elder Wars, plots to recover his powers and take control of Ashan while battling a supposed Demon invasion, but is impeded by the Griffin dynasty. The campaign protagonists of the five factions are members of the Griffin family, the children of Duke Pavel. A hero named Sveltana has been prominently featured in screenshots to date. The campaigns can be played in any order, and are interconnected.
Development[edit | edit source]
Heroes VI was hinted at as early as June 2009, in video developer diaries for Might & Magic: Clash of Heroes: Le Breton and fellow producer Romain de Waubert wore shirts sporting a Might and Magic: Heroes VI logo. In an interview with PlanetDS.de, the producers dropped further hints relating to the project's existence, with de Waubert stating "I’m such a fan of Might & Magic that I wear its future like a second skin, very close to my heart."
According to Le Breton, Nival Interactive were considered to reprise their role as series developer, but Ubisoft could not agree on a common vision with the Heroes V team, most of whom had already been transferred to work on Allods Online; Black Hole Entertainment impressed Ubisoft as experienced, talented and passionate people, and were selected to create the sequel. Olivier Ledroit is again collaborating with Ubisoft on the game's art direction, and community suggestions are being heavily incorporated via a private forum.
Though expected to be first unveiled at Gamescom 2010, numerous screenshots and the teaser trailer prepared for the announcement were leaked and posted early at fansite Heroes Community, several days prior to the official press release.
References[edit | edit source]
- A, J (2010-08-17). Might & Magic Heroes VI Q & A. Meodia. Retrieved on 2010-08-18
- Onyett, Charles (2010-08-17). Gamescom: Might & Magic Heroes VI First Look. IGN. Retrieved on 2010-08-18
- Might & Magic Heroes VI Announced. Voodoo Extreme (2010-08-17). Retrieved on 2010-08-18
- Schmidt, Christian (2010-08-17). Die sanfteste Fortsetzung der Welt. GameStar. Retrieved on 2010-08-18
- Clash of Heroes - Dev Diary 2. Ubisoft (4 June 2009). Retrieved on 2010-08-18
- Interview with Ubisoft on Might and Magic: Clash of Heroes. PlanetDS (9 August 2009). Retrieved on 2010-08-18
- An (alleged) Heroes VI screenshot has been leaked early. Age of Heroes (2010-08-17). Retrieved on 2010-08-18