Mr. Game & Watch
|Mr. Game & Watch|
|Game Series||Game & Watch series|
|First Appearance||Ball (Silver), 1980.|
Mr. Game & Watch (Mr.ゲーム＆ウォッチ, Misutā Gēmu ando Wotchi) is the mascot of the Game & Watch series, appearing in many of the various Game & Watch games made. He was originally called "Hideo", but was given a different name in the 2001 video game Super Smash Bros. Melee, in which he was playable as the final unlockable character. He is Nintendo's first video game character, predating even Mario and Donkey Kong. Later, he appeared in Game & Watch Gallery 4 as the manager of the "classic games" area alongside Mario; he could talk in this game.
Mr. Game & Watch returns in Super Smash Bros. Brawl. His role in the story mode, The Subspace Emissary, is to pilot a stolen ship called the Halberd. Tabuu, the Final Boss in The Subspace Emissary, had captured Mr. Game & Watch and endlessly extracted a strange material inside his body known as Shadow Bugs to create most of the Subspace Army.
Mr. Game & Watch's Final Smash (a powerful attack that a character can use after destroying a Smash Ball item) transforms him into the Octopus (from the game of the same name) for a short amount of time. He can freely move around and damage foes with his piercing tentacles. The main thing that has changed about his moveset is the ability to use his Parachute (much like the Parasol item, or Peach's recovery move) to safely float back to the stage immediately after doing his recovery move. And thus, his neutral air attack, which used to be the parachute, now consists of the bowl from Tropical Fish, in which water splashes out and deals damage to foes.
Mr. Game & Watch has a new stage with him in Brawl, called Flat Zone 2, which includes elements from Fire, Lion, Manhole, Chef, Oil Panic, Octopus, and possibly others. The screen is defaultly set on the Fire game, but soon the trademark Game and Watch timer (someone ringing a bell) will appear, and the screen will change to replicate another game, such as Oil Panic, Lion, or Chef. Players can bounce off of the firemen's blanket, for example, and the diver from Octopus comes on and steals items. The zoo workers from Lion attack the players, and the customers from Oil Panic retaliate if hit. Even the cook from Chef can be knocked off the stage if hit hard enough. Another interesting note is that the stage appears to be in "Fixed-Camera Mode," as it displays the Widescreen logo at the bottom.
In his appearance in Super Smash Bros. Melee, all of his Standard and Special moves are derived from Game & Watch games, including Oil Panic, Judge (the move was renamed "Judgement" for reasons unknown), and even Turtle Bridge and Spitball Sparky. He also comes with a stage called Flat Zone (which is apparently an area in the larger "Superflat World" in which Mr. Game & Watch lives), which takes place inside the screen of a Game & Watch unit, including elements from Manhole, Helmet (which was called "Headache" in the United Kingdom), and Oil Panic. The trophy for this stage recommends playing the stage in Special Melee's Fixed-Camera Mode for a true replication of the Game & Watch experience. Event 45 in this game also plays tribute to the Game & Watch in general by featuring a red Mr. Game & Watch fighting a team of Mr. Game & Watches in Flat Zone.