|DOS and Microsoft Windows|
|North American Release Date(s)|
July 31, 1998
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
NAM (also known as Napalm in selected markets) is a commercial Build engine game designed by the TNT Team (Reactor4), the makers of the Platoon TC for Duke Nukem 3D. Infogrames picked them up and put them to work remaking Platoon with more professional art and some custom source code modifications by Matt Saettler, who is the progenitor of the EDuke project. U.S. Marine Sergeant Dan Snyder, who helped pioneer computer simulation training for American troops with a Doom army mod, was a consultant on the project.
The game itself is very similar to Duke Nukem 3D. Very little was changed in regards to controls, movement rate, physics, and con language. The only immediately noticeable change in the game code was the removal of the remote detonator for weapon 6, the grenade, which was a pipebomb in Duke Nukem 3D.
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