NFL Quarterback Club '99

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NFL Quarterback Club '99
NFL QBclub99 n64 nabox.jpg
Basic Information
Video Game
Acclaim Entertainment
Acclaim Entertainment
American Football, Sports
Nintendo 64
Retail Features
NFL Quarterback Club '99
Play Information
Technical Information
CanadaUnited StatesMexico North American Release Date(s)
Nintendo 64
November 1998
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Here's NFL Quarterback Club '99. This is the second NFL Quarterback title for the N64, a follow-up to last years NFL Quarterback Club 98. Unlike, say, Aidyn Chronicles: The First Mage, this game lets you play as real NFL players. As expected, it has all the teams, including the Cleveland Browns. Even some Football clubs from Europe, but I don't think they mean Manchester United.

And boy, is this game full of authenticity. Referee calls from the one and only Jerry Markbreit! Play-by-play by the pop culture icons Mike Patrick and Randy Cross! Swoon! Oh, and scenario simulations from all 32 Super Bowls. That's cool too.

The game also lets you do lots of customizing. You can create-a-player, to recreate players that weren't in the league at the time, or just make guys with silly names. You can edit playbooks to your liking. And for some reason, you can "create-a-cam", which I guess just lets you set where the camera is fixed.

Other than that, the graphics are high resolution, with the optional expansion pak and rumble pak. The expansion pak only makes replays longer and slightly improves overall performance. The rumble pak, well, you know what that does. It vibrates with unwelcome thrust.