Need for Speed: Underground
|Need for Speed: Underground|
|Xbox, PlayStation 2, GameCube, Microsoft Windows and Game Boy Advance|
|Retail Minimum Specifications|
|PS2 Save |
|European Release Date(s)|
|GameCube, PlayStation 2 and Xbox|
November 21, 2003
November 28, 2003
Game Boy Advance
January 16, 2004
|North American Release Date(s)|
|GameCube, PlayStation 2, Xbox and Microsoft Windows|
November 17, 2003
Game Boy Advance
December 18, 2003
|Japanese Release Date(s)|
|GameCube, PlayStation 2, Game Boy Advance, Microsoft Windows and Xbox|
December 25, 2003
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Need for Speed: Underground is the seventh racing game in the Need for Speed video game series developed by EA Black Box and published by Electronic Arts in 2003. It was the first Need for Speed game to be released in Japan since Need for Speed: High Stakes.
Storyline[edit | edit source]
Underground is a complete reboot for the series featuring a heavy emphasis on tuner culture and a storyline-driven career mode.
The player starts straight into the action, at a circuit race driving a uniquely styled Acura Integra Type R, easily winning over his opponents...only to be woken up from his daydreaming.
Samantha is the player's friend in the new environment; she shows the player how the console with the races works, who's who, and makes fun of the player's starter car. Eddie (and his orange-metallic Nissan Skyline), is the leader of the Eastsiders and current top racer of the streets, and Melissa is his girlfriend. The rules are simple: 'You win races, you get cool parts. You lose, and you're out'. All races take place in a generic city at night.
Reception[edit | edit source]
Need For Speed: Underground received mostly great reviews. Ranker named it the best racing game of all time. Metacritic gave it 88/100.