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{{good article}} {{Infobox VG |title = Neverwinter Nights 2: Mysteries of Westgate |image = Neverwinter Nights 2- Mysteries of Westgate cover.png |caption = ''Mysteries of Westgate'' |developer = [[Ossian Studios]] |publisher = [[Atari]] |designer = Luke Scull |series = ''[[Neverwinter Nights (series)|Neverwinter Nights]]'' |engine = [[Electron engine]] |released = April 29, 2009 |genre = [[Computer role-playing game|Role-playing]] |modes = [[Single player]] |ratings = {{Vgratings|ESRB=T}} |platforms = [[Microsoft Windows]] |media = Digital download |requirements = |input = [[Computer keyboard|Keyboard]] and [[mouse (computing)|Mouse]] }} '''''Neverwinter Nights 2: Mysteries of Westgate''''' ('''''NWN2:MoW''''') is an [[expansion pack]] for the [[computer role-playing game]] ''[[Neverwinter Nights 2]]''. It was developed by [[Ossian Studios]] and published by [[Atari]] on April 29, 2009. The player creates a character and controls it, along with a group of three pre-designed companions, journeying through the game world. The gameplay is very similar to that of the base game. ''Mysteries of Westgate'' also includes new monsters, music, and other tools, which can be used by players to create their own ''Neverwinter Nights 2'' levels. The game takes place in the [[Forgotten Realms]] world, a ''[[Dungeons & Dragons]]'' [[campaign setting (Dungeons & Dragons)|campaign setting]], in the area of Westgate. The player creates a character at the start of the game who finds a cursed mask belonging to the "[[Night Masks]]", a [[thieves' guild]] at war with two other organizations. The player chooses which of these other organizations to side with, and embarks on a quest to lift the mask's curse. ''Mysteries of Westgate'' was made after Ossian Studios' successful work on the 2006 expansion pack ''[[Darkness over Daggerford]]''. The game's release was delayed to April 2009, despite its completion in September 2007, because of [[digital rights management]] issues and coordination difficulties between the three companies involved. ''Mysteries of Westgate'' met with mixed reviews; the game's plot and small amount of spoken dialogue were criticized by reviewers, while its music and low price for overall content were praised. ==Gameplay== {{Further|[[Neverwinter Nights 2#Gameplay|Gameplay of ''Neverwinter Nights 2'']]}} ''Mysteries of Westgate'' is a [[computer role-playing game]] that is based on the fantasy role-playing game ''[[Dungeons & Dragons]]'', and uses the [[d20 System]] rules, which are based on determining the results of most tasks, such as attacks, by performing the equivalent of rolling a [[20-sided die]]. The player begins the game by either importing their character from ''Neverwinter Nights 2'' or creating a new one that starts at character level 8.<ref name="ignpreview" /> Each character has a [[Character race (Dungeons & Dragons)|race]] (such as human or elf) and a [[Character class (Dungeons & Dragons)|class]] (such as fighter or wizard), which determine the character's main abilities. ''Mysteries of Westgate'' has gameplay similar to the original ''[[Neverwinter Nights 2]]'' and uses the same systems for gameplay elements, such as [[Level up|character levels]], combat, and [[Magic of Dungeons & Dragons|magic]]. The gameplay takes place primarily from an [[overhead perspective]] in a three-dimensional environment. The player moves and commands characters with the [[mouse (computing)|mouse]]. The game's designers estimate that ''Mysteries of Westgate'' contains over 15 hours of gameplay, part of which is provided by pursuing optional side quests unrelated to the main plot.<ref name="vaulthighlights" /> ''Mysteries of Westgate's'' campaign features content that does not appear in ''Neverwinter Nights 2'' or its other expansions, including four new monsters (such as the [[wererat (Dungeons & Dragons)|wererat]] and sea serpent-like quelzarn), a set of "sewer" terrain tiles, and new music, all of which is available to players for use in the creation of custom levels.<ref name="igninterview" /><ref name="vaultrelease" /> The pack includes over one hundred [[magic item (Dungeons & Dragons)|magic items]], equipment which can be used by the character to aid him during the adventure.<ref name="ignpreview" /> ==Plot== The storyline of ''Mysteries of Westgate'' is unrelated to ''Neverwinter Nights 2'' or its other expansions.<ref name="igninterview" /> It begins with the [[player character]] (PC) finding a cursed mask in a [[Dungeon crawl#Dungeons & Dragons|dungeon]], which causes the PC to have nightmares, and which cannot be discarded.<ref name="1up" /> The player soon discovers that the mask belongs to a group of thieves known as the [[Night Masks]] of Westgate.<ref name="igninterview" /> After traveling to Westgate, a port city along the [[Dragon Coast]], the PC discovers that the Night Masks are involved in a guild war with a rival group of thieves known as the Ebon Claws.<ref name="gspyinterview" /> The temple of [[Lathander]] is also fighting the Night Masks, and the PC is faced with the choice of joining the temple or the Ebon Claws.<ref name="gspyinterview" /> The PC is joined by three companions near the start of the game: the [[rogue (Dungeons & Dragons)|rogue]] Rinara, a former Night Mask; Mantides, a fallen [[paladin (Dungeons & Dragons)|paladin]]; and Charissa, a [[cleric (Dungeons & Dragons)|cleric]] of [[Tyr (Forgotten Realms)|Tyr]].<ref name="gspot" /> All three travel with the PC for most of the adventure. The party then undertakes a number of quests, which vary depending on which faction the PC sides with. As the quests are completed, more is revealed about the cursed mask and how to get rid of it. The party eventually learns that the Night Masks are led by [[vampire (Dungeons & Dragons)|vampires]], and additional clues lead them to the vampires' catacombs. After defeating the vampire Latasha, the PC travels through a portal to reach the chamber of the Night Masks' leader, Orbakh. Orbakh gives the PC the choice to either become a vampire or keep the cursed mask.<ref name="walkthrough" /> The game's ending depends on the PC's choice. If the PC chooses to become a vampire, his former allies turn against him. Once they are defeated, Orbakh sends the PC to destroy the Ebon Claws. If the PC instead decides to keep the mask, Orbakh attacks; after his defeat, the leader of the Ebon Claws arrives with a group of followers and attacks the party. After the party is victorious, they kill the last of the Night Masks and free the player character from the cursed mask.<ref name="walkthrough" /> ==Development== {{VG requirements |useminandrec=yes |platform1=[[Microsoft Windows|Windows]]<ref name="official site" /> |os=Windows XP SP2, Windows Vista |cpu1=2.4 GHz Intel Pentium 4 or equivalent |cpu1rec=2.6 GHz Intel Pentium D 805 or faster |memory1=1 GB |memory1rec=2 GB |gpu1=ATI Radeon X1950 512MB series, NVIDIA GeForce 8800 512MB series or higher |gpu1rec=ATI Radeon X700or NVIDIA GeForce 6800 or higher |sound1=DirectX 9.0c-compatible sound card |network1=Internet connection required |hdspace1=350 MB }} Soon after the release of ''[[Darkness over Daggerford]]'', Ossian Studios' previous game, discussion began over the possibility of the company creating another expansion for ''Neverwinter Nights 2''.<ref name="gamezoneinterview" /> Ossian officially proposed the game to Atari and [[Wizards of the Coast]], the owners of the ''Dungeons & Dragons'' license, in the fall of 2006, with production beginning in January 2007.<ref name="vaultrelease" /> When asked about why the ''Dungeons & Dragons'' setting appealed to the company, Ossian Studios CEO [[Alan Miranda]] said, "All of our team members are [''Dungeons and Dragons''] fans, so developing a [''Neverwinter Nights 2''] game seemed like a great opportunity."<ref name="gamezoneinterview" /> During the game's early development stages, it was set in the Forgotten Realms nation of [[Rashemen]]. The location was changed because Obsidian Studios' ''[[Neverwinter Nights 2: Mask of the Betrayer]]'' was to take place in the same area.<ref name="gspyinterview" /> At lead designer Luke Scull's suggestion, Westgate became the new setting for the game.<ref name="gspyinterview" /> Ossian wanted the game's setting to differentiate itself from both ''Neverwinter Nights'' and the [[Baldur's Gate (series)|''Baldur's Gate'' series]] of games. They found Westgate, situated in another area of the Forgotten Realms setting, to be ideal.<ref name="gamezoneinterview" /> Miranda compared Westgate to a city-sized version of ''[[Star Wars]]'s'' [[Mos Eisley Cantina]]; a "melting pot" of creatures from everywhere in the setting.<ref name="gamezoneinterview" /> Ossian said they decided to make ''Mysteries of Westgate'' exclusively single-player in order to improve the game experience.<ref name="igninterview" /> David John, who had also worked on expansion packs for the original ''Neverwinter Nights'', composed the score for ''Mysteries of Westgate'',<ref name="vaultinterview" /> which took several months.<ref name="vaulthighlights" /> In an interview soon after the game's release, Scull said "Some of [the game's] tracks are so good, I actually listen to them alongside my usual eclectic mix."<ref name="vaultrelease" /> ''Mysteries of Westgate's'' voice acting was recorded in [[Edmonton]], [[Canada]], with over 12,000 words of new voice-over material.<ref name="vaulthighlights" /> The cast included some of the same people who previously acted in ''[[Neverwinter Nights: Hordes of the Underdark]]'' and other [[BioWare]] games.<ref name="vaultinterview" /> Brian Dunn and Brian Watson, both of whom had also worked on ''Darkness over Daggerford'', created the game's artwork and graphics.<ref name="vaultrelease" /> Development of ''Mysteries of Westgate'' ended in September 2007,<ref name="gspyinterview" /> but Atari delayed the pack's release, because the [[digital rights management]] they wanted to use was not ready.<ref name="1up" /> The delay was also caused by coordination problems between Ossian, Obsidian, and Atari.<ref name="vaultrelease" /> The game was officially announced on October 22, 2007, with an estimated release date of "fall 2007".<ref name="ignrelease" /> In May 2008, [[IGN]] reported that the game was scheduled for release that June,<ref name="ignpreview" /> but it was further delayed, finally being released on April 29, 2009.<ref name="metacritic" /> Development of ''Mysteries of Westgate'' continued during the delays, to ensure the game's compatibility with the expansions and patches for ''Neverwinter Nights 2'' that were released after the game's completion.<ref name="vaultrelease" /> Scull said, "Kevin Smith, our Lead Technical Designer ... had to bug fix and create new builds of the game with each [patch and expansion]."<ref name="vaultrelease" /> When IGN's Steve Butts asked Miranda why the game was made available only through download, he replied, "From a financial perspective, digital distribution makes a lot of sense. It allows us to sell the Adventure Pack at a lower price point while still providing players with the same high quality gameplay and content that they've come to expect from NWN2 products.".<ref name="igninterview" /> Some of the game's voice-overs, monsters, music, and objects were released to the ''Neverwinter Nights 2'' community for free, for use in building custom adventures, without needing to purchase the game itself.<ref name="vaultrelease" /> ==Reception== {{VG reviews |GR = 71.67%<ref name="gamerankings" /> |MC = 73/100<ref name="metacritic" /> |1UP = B−<ref name="1up" /> |GRadar = 6/10<ref name="gradar" /> |GSpot = 6.5/10<ref name="gspot" /> |GameZone = 6.9/10<ref name="gamezone" /> |IGN = 7/10<ref name="ign" /> |rev1 = ''[[GameStar]]'' |rev1Score = 72/100<ref name="gamestar" /> }} Reviews of ''Mysteries of Westgate'' were mixed.<ref name="metacritic" /> [[1UP.com]]'s Jason Wilson said that the game's plot is "an intriguing tale, and even after finishing the game, a number of encounters and plot points ring in my head ... but the story's poor stitching distracts from its arc—I felt like a great hand ... was pushing me through the plot, and the tale felt a bit muddled toward the end."<ref name="1up" /> Brett Todd of [[GameSpot]] called the plot "rough around the edges",<ref name="gspot" /> while [[GameZone]] reviewer Michael Lafferty said, "The game may have a disjointed storyline, but there are moments where humor shines through, and the game does take a few interesting plot twists. And the exploration of the city zones, the underground areas where the trolls abound, hold that sense of joyful discovery that make an RPG worth playing."<ref name="gamezone" /> Numerous reviewers mentioned that the impact of the mask which drives the story is minimal, having little effect on the actual gameplay.<ref name="1up" /><ref name="gspot" /><ref name="gradar" /><ref name="ign" /> Lafferty said the side quests were not necessarily optional, as they were often a source of additional gold, and a certain point in the game's plot required a substantial sum of it to proceed.<ref name="gamezone" /> [[GamesRadar]]'s Rich McCormick praised the game's storyline and main quest as some of its best points.<ref name="gradar" /> In a review for ''[[GameStar]]'', Christian Schmidt thought that the game's appearance and humor were poor, but recommended it because of its strong storyline.<ref name="gamestar" /> Todd found the pack's difficulty to be "wildly careening" and stated, "Some battles are amazingly easy. You can soar through many scraps in moments, with your party carving up the opposition before you can tell if you're fighting a mummy or a zombie. However, others are absolutely brutal ... There are more than a couple of moments in the game in which your party is ambushed by enemy spellcasters that rip you to pieces before you can even think about a proper response."<ref name="gspot" /> He praised the game's music as blending in seamlessly with that of the original game, but criticized it for a having minimal amount of voice acting, with sequences of dialogue that begin with audio and transition into text.<ref name="gspot" /> Steve Butts commented on this, saying, "the dialogue here really needs some work ... you'll even be treated to some truly tortured sentences. 'Wait till you see how deep into the backside of evil I insert my boot in the name of justice!' is probably my favorite. It's too bad there's not more voice acting in the game, because hearing someone speak lines like that out loud may have given the developers an opportunity to edit some of the worst offenders."<ref name="ign" /> As a result of ''Mysteries of Westgate's'' 2007 completion and 2009 release, it did not feature the improvements present in the two previous ''Neverwinter Nights 2'' expansion packs, and received criticism because of this.<ref name="1up" /><ref name="gradar" /><ref name="gamezone" /> Todd stated that the game lacks the artistic improvements of ''Mask of the Betrayer'' and ''Storm of Zehir'',<ref name="gspot" /> a sentiment echoed by Lafferty's review.<ref name="gamezone" /> However, Butts stated that "''Westgate'' delivers enough engaging content that the absence of all the latest improvements isn't "too agonizing."<ref name="ign" /> Several reviews noted that the fifteen hours of story and the new objects in the adventure pack make the expansion worth its {{US$|9.99}} cost.<ref name="gspot" /><ref name="ign" /> ==References== {{Reflist|colwidth=30em|refs= <!-- Aggregators --> <ref name="gamerankings">{{cite web|url=http://www.gamerankings.com/pc/946366-neverwinter-nights-2-mysteries-of-westgate/index.html|title=''Neverwinter Nights 2: Mysteries of Westgate''|work=[[GameRankings]]|publisher=[[CBS Interactive]]|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2DCTGQf|archivedate=September 24, 2009}}</ref> <ref name="metacritic">{{cite web|url=http://www.metacritic.com/games/platforms/pc/neverwinternights2mysteriesofwestgate|title=''Neverwinter Nights 2: Mysteries of Westgate'' PC|work=[[Metacritic]]|publisher=[[CBS Interactive]]|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2D6h3EV|archivedate=September 24, 2009}}</ref> <!-- GameZone --> <ref name="gamezone">{{cite web|url=http://pc.gamezone.com/gzreviews/r34012.htm|title=''Neverwinter Nights 2: Mysteries of Westgate'' Review|first=Michael|last=Lafferty|work=[[GameZone]]|publisher=GameZone Online|date=May 29, 2009|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2E1fBcG|archivedate=September 24, 2009}}</ref> <ref name="gamezoneinterview">{{cite web|url=http://www.gamezone.com/news/05_22_09_12_10PM.htm|title=Ossian CEO talks about creating an expansion for ''Neverwinter Nights 2''|last=Lafferty|first=Michael|work=[[GameZone]]|publisher=GameZone Online|date=May 22, 2009|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2CNxudm|archivedate=September 24, 2009}}</ref> <!-- IGN --> <ref name="ign">{{cite web|url=http://pc.ign.com/articles/981/981275p1.html|title=''Neverwinter Nights 2: Mysteries of Westgate'' Review|last=Butts|first=Steve|work=[[IGN]]|publisher=IGN Entertainment|date=May 8, 2009|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2E9Ylhc|archivedate=September 24, 2009}} {{MultiPageCiteArchive|date=September 24, 2009|http://www.webcitation.org/5k2EC8h7F|2}}</ref> <ref name="igninterview">{{cite web|url=http://pc.ign.com/articles/845/845404p1.html|title=''Neverwinter Nights 2: Mysteries of Westgate'' Interview|last=Butts|first=Steve|work=[[IGN]]|publisher=IGN Entertainment|date=January 14, 2008|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2BKUfYE|archivedate=September 24, 2009}} {{MultiPageCiteArchive|date=September 24, 2009|http://www.webcitation.org/5k2BKhdAp|2}}</ref> <ref name="ignpreview">{{cite web|url=http://pc.ign.com/articles/873/873846p1.html|title=''Neverwinter Nights 2: Mysteries of Westgate'' Hands-on|last=Chick|first=Tom|authorlink=Tom Chick|work=[[IGN]]|publisher=IGN Entertainment|date=May 14, 2008|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k28JwhtR|archivedate=September 24, 2009}}</ref> <ref name="ignrelease">{{cite web|url=http://games.ign.com/articles/829/829373p1.html|title=''Neverwinter Nights 2'' Adventure Pack Announced|work=[[IGN]]|publisher=IGN Entertainment|date=October 22, 2007|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2CvD9tE|archivedate=September 24, 2009}}</ref> <!-- NWN2Vault --> <ref name="vaulthighlights">{{cite web|url=http://nwvault.ign.com/View.php?view=NWN2Articles.Detail&id=264|title=''NWN2'' Adventure Pack: ''Mysteries of Westgate'' Highlights|work=''Neverwinter Nights 2'' Vault|publisher=IGN Entertainment|date=November 4, 2007|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k284ggpJ|archivedate=September 24, 2009}}</ref> <ref name="vaultinterview">{{cite web|url=http://nwvault.ign.com/View.php?view=Interviews.Detail&id=321|title=Official Q&A – ''Mysteries of Westgate''|work=''Neverwinter Nights 2'' Vault|publisher=IGN Entertainment|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2CqYz0e|archivedate=September 24, 2009}}</ref> <ref name="vaultrelease">{{cite web|url=http://nwvault.ign.com/View.php?view=Interviews.Detail&id=340|title=NWVault ''Mysteries of Westgate'' Release Interview|work=''Neverwinter Nights 2'' Vault|publisher=IGN Entertainment|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2BTI91C|archivedate=September 24, 2009}}</ref> <!-- Misc --> <ref name="1up">{{cite web|url=http://www.1up.com/do/reviewPage?cId=3174019&p=1&sec=REVIEWS|title=''Neverwinter Nights 2: Mysteries of Westgate'' (PC)|last=Wilson|first=Jason|work=[[1UP.com]]|publisher=[[UGO Entertainment]]|date=April 30, 2009|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2Blary4|archivedate=September 24, 2009}}</ref> <ref name="gamestar">{{cite web|url=http://www.gamestar.de/tests/rollenspiele/1955879/neverwinter_nights_2_mysteries_of_westgate.html|title=''Neverwinter Nights 2: Mysteries of Westgate''|language=German|author=Schmidt, Christian|work=[[GameStar]]|publisher=[[IDG Entertainment]]|date=May 6, 2009|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2ES48mL|archivedate=September 24, 2009}}</ref> <ref name="gradar">{{cite web|url=http://www.gamesradar.com/pc/neverwinter-nights-2-mysteries-of-westgate/review/neverwinter-nights-2-mysteries-of-westgate/a-200906261454724078/g-20090626132523451044|title=''Neverwinter Nights 2: Mysteries of Westgate''|author=McCormick, Rich|work=[[GamesRadar]]|publisher=[[Future US]]|date=June 26, 2009|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k8MH8DMa|archivedate=September 28, 2009}}</ref> <ref name="gspot">{{cite web|url=http://www.gamespot.com/pc/rpg/neverwinternights2mysteriesofwestgate/review.html|title=''Mysteries of Westgate'' Review|last=Todd|first=Brett|date=May 6, 3009|work=[[GameSpot]]|publisher=[[CBS Interactive]]|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2C9p49x|archivedate=September 24, 2009}}</ref> <ref name="gspyinterview">{{cite web|url=http://pc.gamespy.com/pc/neverwinter-nights-2-adventure-pack-mysteries-of-westgate/873407p1.html|title=''Neverwinter Nights 2: Mysteries of Westgate'': A Talk With Alan Miranda|last=Rausch|first=Allen "Delsyn"|work=[[GameSpy]]|publisher=[[IGN Entertainment]]|date=May 12, 2008|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2BuFjfu|archivedate=September 24, 2009}} {{MultiPageCiteArchive|date=September 24, 2009|http://www.webcitation.org/5k2BxXFOx|2|http://www.webcitation.org/5k2ByyK40|3|http://www.webcitation.org/5k2C0MCbs|4|http://www.webcitation.org/5k2C1rcsV|5}}</ref> <ref name="official site">{{cite web|url=http://www.atari.com/us/games/neverwinter_nights2_mysteries_of_westgate/dvd_rom?dd=1|title=''Neverwinter Nights 2: Mysteries of Westgate''|publisher=[[Atari]]|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2823mIM|archivedate=September 24, 2009}}</ref> <ref name="walkthrough">{{cite web|title=''Neverwinter Nights 2 Mysteries of Westgate'' Walkthrough|url=http://www.ossianstudios.com/downloads/Ossian%20Studios%20-%20NWN2%20MoW%20Walkthrough.pdf|format=PDF|publisher=[[Ossian Studios]]|year=2009|accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2CCiqs7|archivedate=September 24, 2009}}</ref> }} ==External links== *{{cite web |title=''Mysteries of Westgate'' homepage |url=http://ossianstudios.com/index.php/mow |publisher=Ossian Studios |accessdate=September 24, 2009|archiveurl=http://www.webcitation.org/5k2EjyBRD|archivedate=September 24, 2009}} *{{cite web |title=''Mysteries of Westgate'' homepage |url=http://atari.com/nwn2/mow/US/ |publisher=Atari |accessdate=September 24, 2009}} {{Neverwinter Nights}} [[Category:2009 video games]] [[Category:Atari games]] [[Category:Neverwinter Nights]] [[Category:Video game expansion packs]] [[Category:Windows games]] [[ru:Neverwinter Nights 2: Mysteries of Westgate]]
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