Night Watch

From Codex Gamicus
Jump to: navigation, search
Night Watch
Gift and jewel boxes of the game
Basic Information
Video Game
[[Nival Interactive]][[Category:Nival Interactive]]
[[CDV Software Entertainment (North America)]][[Category:CDV Software Entertainment (North America)]]
Tactical RPG
Windows XP
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Night Watch (Russian: Ночной дозор) is a tactical role-playing game[1][2] developed by Russian developer Nival Interactive, and based on the Russian novel and the film of the same name. It features a group of Light Others trying to combat the schemes of Day Watch.

The game was released in Russia in 2005 and the United States by CDV on June 29, 2006. A sequel, Day Watch, was released in 2007.[3] The game is powered by the Silent Storm engine.

Characters[edit | edit source]

  • Stas — the main character from the story. He became the Light Other in the beginning of the story. He has a short temper and a gung ho attitude. Has a tendency to make wisecracks in tense situations. If the player chooses the shapeshifter class, Stas shifts into a dog.
  • Vera — a recently recruited member of Night Watch. She was initiated by Geser (the leader of the Night Watch in the novels). Tends to act as a voice of reason of the group. She turns into a panther (if shapeshifter).
  • Yurik — a goodhearted, but somewhat naive member of Night Watch. He was ambushed by Light Others, only to be rescued by Stas. Comes with a 'magical' credit card, which can be used in a near bank, within the same level, for some advanced equipment. If shapeshifter, changes into a wolf.
  • Anna — a recently recruited member of Day Watch. Stas was supposed to kill her as part of his initiation. She does not become a playable character until the middle of the game, when she teams up with Stas to stop Zavulon's scheme.

Plot[edit | edit source]

Over the course of the game, it was revealed that both Day Watch and Night Watch found a way to change the potential Others' affiliation via electronic transmitters. Stas was one of its first test subjects, as he was originally supposed to be a Dark Other. Zavulon was planning to take advantage of the spell by converting all the potential Others in Russia into Dark Others.

Trivia[edit | edit source]

  • One of the running jokes of the game was the cell phones seldom worked properly. This was a tongue-in-the-cheek reference to the infamous cell phone advertising campaign in the Night Watch movie.

References[edit | edit source]

  1. Ocampo, Jason (April 13, 2006). Night Watch Exclusive Hands-On - Combat, Classes, and Turning a Hit Russian Movie Into a Game. GameSpot. Retrieved on 2007-11-26
  2. Thompson, Mike (June 22, 2006). Night Watch. Game Helper Magazine. Retrieved on 2007-11-26
  3. Gamers Gate launch worldwide download premiere: Day Watch. GameZone (May 16, 2007). Retrieved on 2008-07-18

External links[edit | edit source]

Template:World of Watches Template:Silent Storm Engine