Nosferatu: The Wrath of Malachi

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Nosferatu: The Wrath of Malachi
Basic Information
Video Game
Idol FX
iGames Publishing
First-person Shooter, Survival Horror
Keyboard, Mouse
Microsoft Windows
Retail Features
Nosferatu: The Wrath of MalachiNosferatu: The Wrath of Malachi
CanadaUnited StatesMexico North American Release Date(s)
Microsoft Windows
October 212003
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Nosferatu: The Wrath of Malachi is a first-person shooter and survival horror video game developed by Idol FX, and released in 2003 by iGames Publishing.

Gameplay[edit | edit source]

At the beginning of the game the player has no knowledge of events aside from those that something is very wrong, his starting weapons are his fists and a trusty cane sword. The objective of the game is to search the castle and save members of the protagonist's family within a two hour time limit.[1] These relatives will die if not rescued soon enough so the player has to hurry. The castle's interiors are randomly generated at the beginning of a new game.

Plot[edit | edit source]

The plot is a version of Bram Stoker's Dracula, with inspiration from F.W. Murnau's Nosferatu. The protagonist, named James is traveling in Transylvania after losing a sword fighting competition in Sweden. James is on his way to his sisters wedding. But when he arrives at the castle, something seems wrong. He discovers that his future brother-in-law is a vampire, who has taken his family members in custody. Now it is up to James to save them all before it is too late.

References[edit | edit source]

  1. Todd, Brett (2003-19-29). Nosferatu: The Wrath of Malachi Review. GameSpot. Retrieved on 2009-02-07

External Links[edit | edit source]