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Outpost 2
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Outpost 2
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== Gameplay == [[File:Opshot (2).jpg|thumb|right|240px|An in-game Outpost 2 multiplayer screenshot of a Plymouth player (yellow) attacking an Eden colony (blue).]] Unlike traditional [[real-time strategy]] games, ''Outpost 2'' emphasizes colony management over the destruction of enemies. The game can be played in one of three modes: Campaign, Colony, or Multiplayer. In each mode the player can select either the Eden or the Plymouth colony. Though each colony has a unique set of game sprites, they are mostly identical in function. The main difference is that Eden's research is more advanced, while Plymouth's morale is more stable. Morale is a critical factor for the colony, and because it can fluctuate rapidly, much of the player's attention is spent on ensuring that it remains at optimal levels. Low morale often results in decreased efficiency and worker shortages, which in turn can cause buildings to shut down. Extended periods of low morale can lead to colony stagnation and recession. Morale is improved by maintaining a healthy surplus of basic necessities and efficient worker distribution, while it is decreased by food shortages, disasters, and overcrowding. Combat units can be built according to the player's specifications. There are three generic chassis, each of which can be equipped with one of eleven different weapon turrets; half of these are available to each faction. There are also miniature robots available to Plymouth that have several useful roles in combat. The technology for each chassis and weapon type must first be researched before it becomes available as an option. Research happens in three specific buildings. The Basic Lab is only encountered in the campaign to rebuild the databases lost during the evacuation. Next is the Standard Lab which mostly features research enabling new buildings and upgrades to those buildings and the colony. Finally the Advanced lab allows research on further advantages for your colony, most of the weapons program and a space program to build your spaceship. ===Game modes=== In a Campaign game, the player plays through 12 scripted missions. These missions challenge the player to maintain population levels, collect resources, construct kits and vehicles, and perform research, all within a strict time limit, to keep moving the colony away from the advancing blight and lava flows. If the player fails to make these preparations, the blight and/or lava flows will engulf the colony and destroy it. The exact requirements vary between missions and difficulty levels. If enemies are present, the player must also allocate resources to defense, adding to the overall challenge. Later on, relating to the storyline, other missions or objectives must be accomplished such as salvaging parts of the original Conestoga to rescuing scientists and stealing the Genebank from the other faction. In a Colony game, the player plays a single long-term scenario with broad objectives, and usually no time limit. Four scenarios are included in the game, with a 5th having been released later on. Fan-created colony games can also be downloaded from various locations on the internet. In a Multiplayer game, two to six human players play against each other, either in a straightforward military confrontation, a race towards a predefined objective, or a race to accumulate resources within a time limit. Multiplayer games can be played over a local area network or the Internet; however, since the Sierra Internet Gaming System (SIGS) stopped supporting online play for Outpost 2, the most common avenue of playing online is through virtual networks such as [[Hamachi (software)|Hamachi]].
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