P.O.W.: Prisoners of War

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This article is about the 1988 game. For the 2002 game see Prisoner of War (video game).

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P.O.W.: Prisoners of War
300px
U.S. arcade flyer of P.O.W.: Prisoners of War.
Basic Information
Type(s)
Video Game
[[SNK]][[Category:SNK]]
[[SNK
Electrocoin]][[Category:SNK
Electrocoin]]
Beat 'em up
8-way Joystick, 3 Buttons
Arcade and NES
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough


P.O.W.: Prisoners of War (脱獄 Datsugoku?, "Prison Break") is a beat 'em up game developed by SNK.

Story[edit | edit source]

A captured P.O.W. commando codenamed Snake (Bart in the NES version) must bomb his way out of a P.O.W. prison cell and escape. During gameplay, the player must fight through four levels where the mission is not only to escape, but to infiltrate the enemy base and destroy their leaders. There are brass-knuckles, body armor, knives, grenades, and machine guns that the players can use in order to aid them in their mission.

The levels are as follows:

  • First Level: Escape from Prison Camp
  • Second Level: Attacking the Industrial Area
  • Third Level: Guerilla Attack in the Jungle
  • Fourth Level: Destruction of Communications Headquarters

Gameplay[edit | edit source]

P.O.W. is a side-scrolling, beat 'em up game. The gameplay is simple - punch, fire equipped weapons, and pistol whip the enemy while moving through the levels. When both buttons are pressed simultaneously, the player unleashes a powerful flying kick.

Glitch[edit | edit source]

The arcade version has an occasional glitch in the fourth level (at the point at which the player is facing the boss of that level) in which an enemy soldier will roll indefinitely and cannot be killed, thus making it impossible to progress further.

References[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]

fr:P.O.W.: Prisoners of War ru:P.O.W.: Prisoners of War