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|Scrolling Shoot 'em up|
|MSX, PlayStation, Saturn, Mobile Phone and PlayStation Portable|
|Virtual Console, Microsoft Store|
|Wii and Wii U|
|Japanese Release Date(s)|
April 28, 1988
March 19, 1998
July 23, 1998
December 1, 2006
May 1, 2007
January 25, 2007
Wii Virtual Console
January 12, 2010
Wii U Virtual Console
December 25, 2013
April 11, 2014
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Parodius ～Tako wa Chikyū o Sukū～ (パロディウス ～タコは地球を救う～, "Parodius: The Octopus Saves the Earth"), or just Parodius, is a scrolling shooter video game developed by Konami for the MSX computer and was released in Japan. The game is notable for being the first title in the Parodius series, although it is often confused with its sequel Parodius Da! －Shinwa kara Owarai e－ in that respect, which is also titled Parodius in Europe. The name itself is a portmanteau of "Gradius" and "Parody" and, eponymously, the game is a parody of the Gradius series of space-based horizontally-scrolling shooters. Many of the characters and enemies are derived from that famous shooter series, while other elements are extracted from other Konami titles, such as Antarctic Adventure and Twinbee. This game is of particular note in the series as being heavily infused with Japanese culture and folklore.
Gameplay[edit | edit source]
The gameplay is very similar to the Gradius games, with other aspects from games such as Twinbee. However, the characters are replaced with silly characters taken from either these or other Konami games as well as Japanese culture. The music is mostly taken from classical music pieces.
The player can play as either Takosuke, an octopus, the Penguin (father of Pentarou) from Antarctic Adventure and the exclusive MSX game Penguin Adventure, Goemon from the Ganbare Goemon series, the Popolon knight from the MSX game Knightmare or the Vic Viper spaceship from Gradius. The game is composed of six stages consisting of various obstacles and enemies such as penguins and bees, as well as more traditional Gradius enemies such as moai. As with Gradius, the game utilizes a similar selection-bar based power-up system.
Reception[edit | edit source]
Parodius was awarded Best Game that Never Came out in the U.S. of 1992 by Electronic Gaming Monthly.
Ports[edit | edit source]
- Parodius was later included in Konami Antiques MSX Collection Vol.3 for PlayStation, Konami Antiques MSX Collection Ultra Pack for Sega Saturn on 1998.
- It was released for mobile phones on December 1, 2006 with enhanced graphics, and Parodius Portable in PlayStation Portable.
- Parodius was re-relased for Wii Virtual Console on January 12, 2010, for Wii U on December 25, 2013 and it also for the Windows Store as Project EGG on April 11, 2014 in Japan.
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