Peter Jackson's King Kong: The Official Game of the Movie

From Codex Gamicus
Jump to: navigation, search
Peter Jackson's King Kong: The Official Game of the Movie
Basic Information
Video Game
Xbox 360, Xbox, GameCube, PlayStation 2, Microsoft Windows, PlayStation Portable, Nintendo DS and Game Boy Advance
Retail Features
Peter Jackson's King Kong: The Official Game of the MoviePeter Jackson's King Kong: The Official Game of the Movie
European Union European Release Date(s)
November 212005
CanadaUnited StatesMexico North American Release Date(s)
November 212005
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live


Peter Jackon's King Kong is an action movie-based game from Ubisoft that was released with Peter Jackson's movie, a remake of the same name. The film makers worked closely with the development team on the game to provide a cinematic experience. The full title is Peter Jackson's King Kong: The Official Game of the Movie. It was chosen as GameSpot's Most Long-Winded Game Title in 2005.

Gameplay[edit | edit source]

The game features two modes. The first is almost a FPS game, where players take control of a human, the brave scriptwriter Jack Driscoll, on Skull island. What makes this mode unique is the complete lack of Heads-up Display, immersing players in the experience of running from Dinosaurs to survive. They will have to use fire, spears, and the occasional gun to survive and escape the dangers of the island, not defeat them.

The other mode lets players control King Kong in a third-person perspective. Here, Kong is actually capable of fighting and defeating the Dinosaur enemies. He can also engage in various platformer like levels, as he swings and jumps from various points, almost in a Prince of Persia: The Sands of Time manner.

The actors from the movie provided the voices for the characters.

Other Versions[edit | edit source]

The Game Boy Advance version was very different from the other games due to hardware limitations. Because of this, it was given the title Kong: The 8th Wonder of the World to differentiate from the main version. Instead of alternating between a human first-person mode and a Kong-controlling third-person mode, players control humans in a Zelda-like top-down view, while controlling Kong in a side-scrolling game. It is completely 2D.

Screenshots[edit | edit source]