|Digital Illusions CE, BG Games|
|21st Century Entertainment, BG Games, GameTek|
|Amiga, Amstrad CPC, Atari Falcon, Commodore 64, Game Boy, Game Gear, GP32, Microsoft Windows, macOS, MS-DOS, GNU/Linux and SNES|
|GOG.com, PlayStation Network|
|International Release Date(s)|
|Microsoft Windows and GOG.com|
February 11, 2011
April 23, 2013
August 19, 2014
|North American Release Date(s)|
|Amiga, Game Boy, Game Gear, MS-D0S and Super Nintendo Entertainment System|
March 13, 1992
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Pinball Dreams is a Commodore Amiga game from 1992 developed by Digital Illusions CE. It spawned several sequels, Pinball Fantasies, Pinball Dreams 2, Pinball Illusions, Pinball Mania, Pinball World. Dreams, Fantasies and Illusions are the best known, each having come from the same developer, Digital Illusions CE.
Slam Tilt is the very last and advanced Amiga game from the same editor.
The ball moved according to reasonably realistic physics, and the game was restricted to using table elements which would also be possible to build in reality.
Tables[edit | edit source]
Its four tables each had a theme, as do most real life pinball machines. The version of Pinball Dreams bundled with the Amiga 1200 had a bug which rendered most of Beat Box's advanced features non-functional.
- Ignition, themed around a rocket launch, planets, and space exploration.
- Steel Wheel, themed around steam trains and the Old West.
- Similar to the Williams Entertainment designed "Bad Cats" pinball machine.
- Beat Box, themed around the music industry, featuring charts, bands and tours.
- Nightmare, themed around a graveyard, ghosts, demons, nightmares and generally evil things. It is similar to the Williams Entertainment designed "Terminator 2: Judgment Day" pinball machine. Unlike the other tables in the game, the name of the table in the menu did not reflect the name displayed on the table itself—Graveyard. Some ports of the game (notably the GameTek port to the Game Boy) name this table "Graveyard" in the menu as well.
Ports & Conversions[edit | edit source]
- Atari Falcon
- Commodore 64: Currently in the making. A preview was released at the Breakpoint demo party in April 2006.
- Game Gear
- Game Boy Advance: Under the title Pinball Challenge Deluxe, with tables added from Pinball Fantasies
- GP32: Released in October 2002.
- SNES: A mostly-accurate conversion, including all four tables and near-perfect sound. However, the red "blood" under the top bumper in the Nightmare table has been changed to blue.
- iOS: Released in January 2009 by Cowboy Rodeo as Pinball Dreaming: Pinball Dreams.
- PlayStation Portable: Released in November 2009 by Cowboy Rodeo.
- PlayStation 3: Released in December 2009 by Cowboy Rodeo.
Sequel[edit | edit source]
It included four tables, including
- Neptune, themed to underwater exploration
- Safari, themed to an African safari
- Revenge of the Robot Warriors, themed to a battle against robots
- Stall turn, themed to aerobatics
[edit | edit source]
References[edit | edit source]