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Basic Information
Video Game
PopCap Games
PopCap Games
Keyboard, Mouse, Gamepad, Stylus
PC, Microsoft Windows, macOS, Palm OS, PocketPC, Java ME, Xbox and iPod
Retail Features
Technical Information
PopCap Games Framework
1.0 (July 15, 2004)
Main Credits
Dominique Biesmans and Steve McCrea and Luc Van den Borre
CanadaUnited StatesMexico North American Release Date(s)
July 152004
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Pixelus is a 2005 video puzzle game released for the PC. A deluxe version was released later in the year. The story follows a young Greek man named Claudius who is shipwrecked and rebuilds temple mosaics in order to gain the favor of the gods.[1] The game takes mechanics from Guru Logi Champ and adds a new look and original puzzles.

Gameplay[edit | edit source]

The objective of Pixelus is to create specific images on a 16x16 grid using a limited number of tiles. Players must slide tiles across the grid and land them in specific locations to form an image. Areas where tiles must be placed are often not immediately accessible. For this reason, tiles must often be used to block other tiles, then removed and placed in other locations. During gameplay, players may choose to reset the puzzle, go back one move, and receive a hint. Upon completion of a puzzle, players can receive gold, silver, or bronze medals based on how few moves that they were able to complete the puzzle in.

References[edit | edit source]

  1. Pixelus profile. IGN. Retrieved on 2007-11-29