Police Quest IV: Open Season

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Police Quest IV: Open Season
Cover art
Basic Information
Video Game
[[Sierra Entertainment]][[Category:Sierra Entertainment]]
[[Sierra Entertainment]][[Category:Sierra Entertainment]]
Keyboard, mouse
Microsoft Windows, Microsoft DOS and Apple Macintosh System 7
ESRB: T (Teen)
USK: 16+
Main Credits
[[Sierra Entertainment]]
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Steam | Xbox Live

Daryl F. Gates' Police Quest: Open Season is the fourth installment of Sierra Entertainment's popular Police Quest computer game series. Released in 1993, it was created by retired Police Chief Daryl F. Gates after his retirement in 1992. Daryl Gates (born Darrel[1] Francis Gates, August 30, 1926 – April 16, 2010) was the Chief of the Los Angeles Police Department (LAPD) from 1978 to 1992. He replaced ex-California Highway Patrol officer Jim Walls as the designer of the Police Quest franchise.

The game is listed as Police Quest 4 (PQ4) in the file names and the credits. The number does not appear on the title screen.

Gameplay[edit | edit source]

Police Quest IV differs significantly from the first three games, in both game engine and story. The player plays the character of homicide detective John Carey, rather than officer Sonny Bonds, and the game is set in Los Angeles, California rather than the fictional Lytton. Backgrounds for the game are scanned photographs rather than painted scenery, and depict real locations in Los Angeles. The Parker Center is a location used in the game, and is virtually unchanged from when the game was made. Written text is replaced by audible narration and dialogues on the CD version, released in 1996.

The entire game, like Police Quest III and the 1991 re-make of Police Quest 1, is based on a mouse-controlled user-interface system. Icons such as "walk", "speak to", "touch", "use", and "look at" are used rather than the old-fashioned text-parsing system used in the first two games.

Homages to Sonny Bonds appear in two places, the name of the police server is "SONNY" and "Sonny Bonds" also appears on the high score screens of the two arcade games in the Short Stop.

Plot[edit | edit source]

The game starts in a South Central Los Angeles alley at around 3:00 AM. Carey finds his best friend, Officer Bob Hickman, murdered on the scene, alongside eight-year-old Bobby Washington. The seemingly random string of gang-related murders continues along, providing Carey with clues to find his killer(s).

After 5 people are murdered, mutilated and found in public places, Carey finally closes in on the killer. He stumbled across the proprietor of a second-rate movie theatre, who has a stuttering problem. The owner offers him some tea and invites him into the theatre to watch a film. Carey passes out and hallucinates that the proprietor is the cross-dresser seen near the body of Hickman. The owner wakes Carey up and throws him out of the theatre. Carey finds the killer's house (led there by his dog), only to find a severed head in a fridge. Carey finds a hidden passage that leads back to the theatre, and finds a woman passed out in the seats. When he returns, he sees the owner dragging the unconscious woman into a back room. Carey is subsequently knocked unconscious. However, Carey manages to scrounge up some hairspray and a lighter, finds the woman covered in blood with the killer looming over her, and torches the killer. Although the woman is limp and covered in blood, we can assume that Carey saved her because the mayor mentions that only 5 people were killed, as he presents Carey with the Medal of Valor.

Realism[edit | edit source]

The game's gritty realism greatly emphasizes a homicide detective's line of work, requiring the player to follow standard police procedures and thoroughly investigate crime scenes to every extent. As such realism is presented in the form of working to find and link clues, the game also depicts a gruesome photo-realistic nature. The CD version of the game contained copies of official LA police department employee and community relation polices.

At the beginning of the game, an eight-year-old boy is found murdered from gunshot wounds in a dumpster, close-ups of Hickman's body are revealed, and towards the end of the game, the player will find a severed head in a refrigerator before ultimately stumbling upon the killer, who is fondling a victim's corpse. It is believed the killer in the game is based on serial killer Jeffrey Dahmer, noted for keeping body parts from his victims inside his house. The game, like several other Sierra games of the era, is also notable for the fact that the main character can be killed by many hazards; the game ends if a player constantly harasses female employees at the Parker Center, or if he shoots non-threatening people.

Open Season also featured mature sexual themes. At one point, the player visits a transgender nightclub in West Hollywood, and learns about his friend's secret life. The realism is complemented by a unique reaction for inappropriate use of items in the player's inventory, rather than a generic "I can't do that" statement.

Development and Release[edit | edit source]

The same year Police Quest: Open Season was released, ex-Police Quest developer Jim Walls released a very similar game called Blue Force. Although Blue Force is graphically more similar to Police Quest III, the storyline and completion time are shorter.

Also, for the 1996 release of the game, a two minute promotional video was included.[2]

References[edit | edit source]

External links[edit | edit source]

it:Daryl F. Gates' Police Quest: Open Season