Puchi Carat

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Puchi Carat
Basic Information
Video Game
Breakout clone
[[Standard resolution
320 x 232 @ 58.97 Hz
8192 palette colors]]
8-way joystick, 4 buttons
(arcade version)
Arcade, PlayStation, Game Boy, Game Boy Color, PlayStation 2, Xbox and Microsoft Windows
PlayStation Network
Retail Features
Gameplay-Single-player.pngGameplay-Multi-player.pngGameplay-2-player Vs.png
Puchi Carat
Japan Japanese Release Date(s)
Arcade machines
October 1997
Game Boy Color
PlayStation Network
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Puchi Carat (known as Puchi Carat - Gemstone Ohkoku No Sekai in Japan) is a 1997 arcade game by Taito.

Player uses a paddle to direct a ball and destroy gem-stones in order to either clean one's play-area of gems, or to destroy as many gems as possible to add to the amount of gems in the other player's field. The amount of gems increases every once in a while and if the gems reach the line at the bottom of the play-area, the player loses. It is also possible to drop groups of gems by destroying a gem that holds up the others, similar to Puzzle Bobble (Bust-a-Move in the U.S.), another Taito game.

The game has a story-mode where the player has to compete against eleven of the twelve characters from which the player chooses one as his own. Characters are fully animated in the "anime" style, and perform a number of actions and yell Japanese to reflect the situation a player is in. In the story-mode the player must collect twelve gems by challenging other characters in order to make a wish. Each character has their own ending when the game is played through on the highest (Expert) difficulty setting.

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