|Sega X Board|
|Main: 2× 68000 @ 12.5 MHz|
Sound: Z80 @ 4 MHz
24,576 colors on screen, 98,304 color palette
|European Release Date(s)|
|North American Release Date(s)|
|Japanese Release Date(s)|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Gameplay[edit | edit source]
Like Super Hang-On, the player controls a motorcyclist, using a motorbike handlebar controller.
Like OutRun, the gameplay involves the player riding through a traffic-filled road and reaching the next checkpoint before the time limit runs out.
For its tracks, the game includes ten different international locations, with their own themes. In England, for example, cottages, red buses and the Houses of Parliament can be seen. In Egypt, deserts and pyramids can be seen.
Reception[edit | edit source]
|Computer and Video Games||92%|
In the August 1990 issue of Computer & Video Games magazine, Julian Rignall gave the game a positive review. He gave it scores of 94% for graphics, 91% for sound, 90% for value, and 95% for playability, concluding with an overall 92% score.
References[edit | edit source]
- Sega's 16-bit arcade color palette: 15-bit RGB high color depth (32,768 colors) and 1-bit shadow & highlight that triples up to 98,304 colors.