Rail Simulator

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Rail Simulator
Rail Siimulator Cover.jpg
Developer(s) Kuju Entertainment
Publisher(s) Electronic Arts
Designer Designer Missing
Engine Proprietary game engine, PhysX (physics)
status Status Missing
Release date October 12, 2007 (EU)
January 16, 2008 (NA)
Genre Simulation
Mode(s) Single-Player
Age rating(s) ESRB: E
PEGI: 3+
Platform(s) Microsoft Windows XP, Vista & 7
Arcade system Arcade System Missing
Media DVD-ROM, internet download
Input Inputs Missing
Requirements Processor: Intel P4 2.0 GHz or AMD Athlon XP 2400+

RAM: Windows XP SP2 (512 MB), Windows Vista (512 MB)
Video Card: 128 MB 3D Graphics card (Nvidia 7xxx or above) with Vertex and Pixel Shader (VS/PS) Capability
Mouse & Keyboard. RailDriver by P.I. Engineering also supported.[1]

Credits | Soundtrack | Codes | Walkthrough

Rail Simulator (Kuju Rail Simulator) is a train simulation published by Electronic Arts (EA).[2] It was produced by UK based Kuju Entertainment, the company which developed Microsoft Train Simulator (MSTS) with Microsoft. After release of the UK version, support and further development of the title was taken over by Rail Simulator Developments Ltd, who have continued to provide updates, fixes, official expansion packs and new content for RailSim fans. RSDL has also released a much anticipated sequel to the first game, both online and on DVD-ROM.

Features[edit | edit source]

Steam, diesel and electric traction trains, keyboard or mouse control of throttles, brakes and switches with three control modes for varying player skills. A variety of scenarios are available as well as an exploratory style free roam mode. Cargos and passengers are animated, and weather changes dynamically with time.[3] The game has been criticized by reviewers for not providing enough help for newcomers to train simulation, and lack of complete instructions in the guides.[3][4][5]

Editing tools[edit | edit source]

A complete tool suite is also available to customise content, allowing terrain modeling either by hand using provided tools or via the import of DEM data from NASA; track construction based on a system of straights and arcs, allowing infinitely possible junction configurations, and scenery placement. A scenario editor allows the creation of tasks such as picking up passengers, hauling cargo and shunting wagons around yards.[3] These tools also allow players to build unlimited sizes of layouts, create their own scenery and rolling stock and modifiy the provided content by adding features or reskins.

Rail Simulator and Railworks Loco Stock[edit | edit source]

# Type Country Route Livery(s) UK USA Railworks
1. LMS Stanier Class 5 4-6-0 UK Bath-Templecombe BR Black (Early Crest), LMS Red, BR Green (Railworks) Yes Yes Yes
2. S&DJR 7F 2-8-0 UK Bath-Templecombe BR Black (Early Crest), Prussian Blue (Railworks), Yes Yes Yes
3. British Rail Class 37 UK Newcastle-York, Hedborough North BR Green, BR Blue No No Yes
4. British Rail Class 43 (HST) UK Newcastle-York (UK Only), Oxford-Paddington BR Blue (UK Only), First Dynamic Lines, First Corporate Blue, InterCity Swallow (RailWorks) Yes Yes Yes
5. British Rail Class 47 UK Newcastle-York (UK Only), Oxford-Paddington,Hedborough North (Railworks) Triple Grey, BR Blue (UK Only), Rail Express Systems (Railworks), InterCity Swallow (Railworks), BR Green (Railworks), Yes Yes Yes
6. British Rail Class 55 UK Newcastle-York (UK Only),Hedborough North (Railworks) BR Blue, BR Green (Railworks) Yes No Yes
7. British Rail Class 166 UK Oxford-Paddington First Dynamic Lines, First Link, Network SouthEast (Railworks) Yes Yes Yes
8. DB Class 101 GER Hagen-Siegen, Seebergbahn (Railworks) DB Red, Blue (Railworks), Black (Railworks), Silver (Railworks) Yes Yes Yes
9. DBAG Class 294 GER Hagen-Siegen, Seebergbahn (Railworks) DB Red (Railon), DB Blue/Cream (Railworks) Yes Yes Yes
10. DB Class V 200 GER Hagen-Siegen, Seebergbahn DB Red, DB Blue/Cream No No Yes
11. ES44AC USA Barstow-San Bernardino, Castle Rock Railroad Union Pacific, UP (Weathered), Norfolk Southern Black, BNSF (Railworks) No Yes Yes
12. EMD F7 USA Barstow-San Bernardino, Castle Rock Railroad Rio Grande (4-stripe livery), Southern Pacific (Black Widow Livery), Union Pacific No No Yes
13. EMD SD40-2 USA Barstow-San Bernardino (US Only), Castle Rock Railroad Union Pacific, UP (Weathered), Norfolk Southern Black, BNSF (Railworks) No Yes Yes

Expansion packs[edit | edit source]

Since release of the first edition, RSDL and Just Trains have continually released official expansions to the game, either in disc or download form. These packs add new routes and rolling stock, and upgrade the interface.

The first official expansion to the game adds several scenarios and the famous Class 08 Diesel shunter in 12 liveries to the relatively small selection players had to begin with, as well as numerous scenarios featuring the loco. For European players of the game, this pack also includes the Cajon Pass route with scenarios, which was released in the US copies of the game. Cajon Pass route also came with 3 variants of the ES44AC and SD40-2 EMD locomotives and 11 American freight cars in various colors.

The second pack adds six variants of the British Rail Class 66 Diesel Locomotive and 22 scenarios to the game. Also included is the surviving 14 miles of Rail Network of the Isle of Wight, coming with the Isle of Wight Steam Railway (Complete with Saddle Tank loco "Invincible", Southern 5-plank trucks, and the railway's push-pull coach set), and the Island Line which still operates the British Rail Class 483 Tube commuter trains that are more than 70 years old.

Numerous 3rd Party expansions packs, utilities and individual items are now available via several online locations.

Reception[edit | edit source]

Since release Kuju Rail Simulator received generally positive reviews from reviewers. IGN awarded 7.0 out of 10, praising the title's attention to its source material. Some jaggy graphics were criticized (with foliage going through the cab instead of bouncing off the windshield, for example) and the fact that only true rail fanatics could ever get any fun out of KRS. The lack of any in-game tutorials was mentioned, with "members of the community ... making video walk-throughs, while lamenting the lack of a thick, fully printed manual."[6]

PC Gamer gave the game a rating of 68, citing the lack of overall activities beyond the Sandbox editing and Scenarios.

Eurogamer gave the game a 6/10 to KRS, at the time comparing it to the older Evening Star video game.

Rail Simulator Developments Ltd (Later RailSimulator.com)[edit | edit source]

With the release of Rail Simulator in October 2007, Kuju Entertainment finished development and disbanded the RailSim team turning its attention to the next project. Knowing the potential of the RailSim engine, and with backing from Fund4Games who own the rights to the simulator, a new company was set up from some of the core members of the initial development team with the specific aim of fulfilling continued development of the brand and supporting users and 3rd party developers with add-on projects. This company was called Rail Simulator Developments Ltd (RSDL).[7] RSDL have produced two patches to the core simulator (Upgrade Mk1[8] and Mk2[9]), developed and released add-ons, helped the release of 3rd party products, and visited exhibitions to promote the simulation and provide for support users via several community websites.

In April 2009, a take over of RSDL was announced,[10] with the development switching to a new version of the software called RailWorks which would be released on Steam. This change heralded a break from EA being the publisher in Europe and rights over the source code for Rail Simulator being transferred to single ownership by RailSimulator.com.[11]

RailWorks[edit | edit source]

Main article: RailWorks

RailWorks is the official successor to Rail Simulator, announced by Tim Gatland on 26 March 2009 on the official Rail Simulator website. The game was released online on 12 June 2009 and in stores on 3 July 2009 in the DVD-Rom format.[12]

RailWorks is an upgrade to Rail Simulator, containing new rolling stock, tools that had to be separately downloaded, significant graphical advancements such as modification of the existing content, bug fixes, backwards compatibility and the ability to trade elements from the virtual world with other users online. RailWorks will be a universal platform containing all content from the original European release and US release. RailWorks will also make use of Valve's Steam platform to simplify the processes of support and upgrading the product.[12]

References[edit | edit source]

  1. RailDriver Software
  2. Rail Simulator 'About' page
  3. 3.0 3.1 3.2 Balistrieri, Emily (February 25, 2008). IGN: Rail Simulator Review. uk.pc.ign.com. Retrieved on 2009-01-20
  4. Rail Simulator (pc: 2008): Reviews. www.metacritic.com. Retrieved on 2009-01-20
  5. Rail Simulator Review // PC /// Eurogamer - Games Reviews, News and More. www.eurogamer.net. Retrieved on 2009-01-20
  6. Emily Balistrieri (February 25, 2008). Rail Simulator Review. Retrieved on 2009-04-08
  7. Atomic Systems • View topic - Who are RSDL? Where is Kuju?. forums.uktrainsim.com. Retrieved on 2009-01-20
  8. UKTrainSim • View topic - Patch/Upgrade. forums.uktrainsim.com. Retrieved on 2009-02-04
  9. Train-Sim.com • View topic - MK2 Upgrade/patch. forums.flightsim.com/vbts. Retrieved on 2009-02-04
  10. Paul Jackson Announces RailSimuator.com
  11. Interview with Tim Gatland exCEO of RSDL
  12. 12.0 12.1 http://www.railsimulator.com/en/node/5938

http://www.theswitchingyard.net http://www.railworksdepot.co.uk

External links[edit | edit source]

fr:Rail Simulator nl:Rail Simulator fi:Rail Simulator sv:Rail Simulator zh:模拟火车 (美国艺电游戏)