Rampage 2: Universal Tour

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Rampage 2: Universal Tour
Basic Information
Video Game
Midway Games
Rampage World Tour
Successor title
Rampage Through Time
Nintendo 64, PlayStation and Game Boy Color
Retail Features
Technical Information
European Union European Release Date(s)

Nintendo 64
May 211991
CanadaUnited StatesMexico North American Release Date(s)
March 311999

Nintendo 64
March 1999

Game Boy Color
November 1999
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Rampage 2: Universal Tour is an action game developed by Avalanche and published by Midway for the Nintendo 64, PlayStation, and Game Boy Color. It is the third game in the Rampage series, and the direct sequel to Rampage World Tour.

Plot[edit | edit source]

George, Lizzie, and Ralph from the previous Rampage have been locked up in separate facilities around the world, and it's up to three new monsters: Boris the Rhino, Ruby the Lobster, and Curtis the Mouse to find and rescue them. After they rescue their friends, Area 51 becomes available and the monster, Myukus, becomes unlocked. Soon afterwards, the planet is attacked by aliens, and they must repel the alien forces back by travelling through the Solar System.

Gameplay[edit | edit source]

Much like it's predecessors, Rampage 2: Universal Tour focuses on the destruction caused by various monsters with unique abilities. Around the world, other monsters remain locked up and must be rescued. Buildings can contain all sorts of items, from electrical outlets, to pieces of pizza, to humans themselves. After destroying a couple cities, the player has a chance to earn bonuses from a bonus round (such as full health or more lives).