|NWN · NWN: EE · NWN2|
Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter’s dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy - a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures.
Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions. A ranger’s Wisdom score should be high, as this determines the maximum spell level that he can cast.
- • Hit Die: d10.
- • Proficiencies: All simple and martial weapons, light armor, medium armor, and shields.
- • Skill Points (*4 at 1st level): 4 + Intelligence Modifier.
- • Spellcasting: Divine (Wisdom based, armor-related chance of spell failure is ignored).