Raycatcher

From Codex Gamicus
Jump to: navigation, search
'''''
Boxart.jpg
Developer(s) Thinking Studios Slam Dunk Studios
Publisher(s) Publisher Missing
Designer
Engine
status Status Missing
Release date Release Date Missing
Genre Puzzle/Rhythm combination
Mode(s) Single-player, online scoreboard
Age rating(s) ELSPA: 3+
ESRB: Everyone
USK: All ages
Platform(s) PC
Arcade system Arcade System Missing
Media CD
Input Inputs Missing
Requirements OS: Microsoft Windows XP / Vista (With Latest Service Pack), Processor: 2.0 GHz, Memory: 1 GB, Graphics: nVidia or ATI 3D Video Card, Hard Drive: 140 MB Free Space
Credits | Soundtrack | Codes | Walkthrough

Raycatcher is a music video game that is distributed via Valve's Steam service. Gameplay in Raycatcher is determined by music that the player inputs in MP3 format. An in-game algorithm determines level-structure by synchronizing with the music.[1] The objective of the game is to rotate various clustered shapes to match beams of light that form the target pattern. Correctly matched patterns will allow the clusters of shapes to grow and the cluster will evolve. This is the fundamental basis of the game.[1]

References[edit | edit source]