Rip-Off

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Rip-Off
Ripoffflyer.jpg
Basic Information
Type(s)
Video Game
Tim Skelly
Cinematronics
Shoot 'em up
Arcade and Vectrex
Retail Features
Gameplay-Single-player.pngGameplay-Co-op.png
Main Credits
Tim Skelly
Arcade Specifications
Horizontal
Monochrome Vector
United Nations International Release Date(s)
1980
Awards | Changelog | Cheats | Codes
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Achievements
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live

Rip-Off is a top-down vector shoot 'em up arcade game released by Cinematronics in 1980. It is the first arcade game to feature cooperative gameplay and to exhibit flocking behaviour.

Gameplay[edit | edit source]

The objective of Rip-Off is to prevent computer-controlled enemies from stealing eight canisters set in the centre of the screen for as long as possible. One or two players control tank-like vehicles while enemies rush onto the field and attempt to drag the canisters off the edge of the screen. Enemies can be defeated by shooting or colliding with them. The game is over when all the canisters are removed from the playing field.

External links[edit | edit source]

Rip-Off: A Description of Programmed Behaviour in a Video Game [1]