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Rise of Nations: Thrones and Patriots
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== Reception == {{VG Reviews |1UP = A-<ref name="1up"/> |IGN = 8.9/10<ref name="ignreview"/><br> |GI = 9.0/10<ref name="gi"/><br />8.5/10 (second opinion) |GSpy = 4.5/5<ref name="gspy"/> |GSpot = 9.0/10<ref name="gamespotreview"/> |compilation = yes | |GR = 87% (based on 29 reviews)<ref name="gamerankings"/> |MC = 88% (based on 26 reviews)<ref name="metacritic"/> | |award1 = [[IGN]]: Best Expansion Pack of 2004<ref name="ignpcawards"/> }} As of 2008, ''Rise of Nations: Thrones and Patriots'' has received a compilation score of 88% on both [[Game Rankings]] and [[Metacritic]].<ref name="gamerankings"/><ref name="metacritic"/> In its review, [[IGN]] claimed that ''Thrones and Patriots'' is "a great game [which] gets better," in reference to its predecessor ''[[Rise of Nations]]''.<ref name="ignreview"/> [[1UP.com]] stated that the game is what expansion packs should try to mimic.<ref name="1up"/> ''[[Game Informer]]'' declared that ''Rise of Nations: Thrones and Patriots'' is "one of the essential pieces of any strategy gamerโs collection."<ref name="gi"/> [[GameSpot]] commented that the game is a terrific experience and it not only provides exceptional content, but that it also improves an already good game.<ref name="gamespotreview"/> In the expansion pack, many insignificant changes were introduced to complement the existing game structure, rather than radically alter it, and critics considered the continuing of the original game format to be good.<ref name="ignreview"/><ref name="gamespotreview"/> [[GameSpy]] claimed that, even with all of ''Thrones and Patriots''' additions, the framework of the game still feels excellent.<ref name="gspy">{{cite web | first=Allen | last=Rausch |url=http://pc.gamespy.com/pc/rise-of-nations-thrones-and-patriots/512348p1.html|title=''Rise of Nations: Thrones and Patriots'' review at ''GameSpy'' | work=[[GameSpy]] | accessdate=February 16, 2008 }}</ref> However, IGN declared that the developers only added many features into the game "in the hopes that it would seem coherent," rather than actually giving the game a "central theme."<ref name="ignreview"/> Both IGN and GameSpot claimed the game's government mechanics were similar to those of the game series ''[[Civilization (series)|Civilization]]''.<ref name="ignreview"/><ref name="gamespotreview"/> However, GameSpy stated the game's [[artificial intelligence]] for "managing the individual movements of units and citizens...[was] strategically brain dead." Their review explained that the wide range of upgrades, units, and technology research in different buildings requires [[Micromanagement (computer gaming)|micromanagement]] and the use of [[hotkeys]], especially during online play.<ref name="gspy"/> The review stated that the game had biased gameplay times in single-player with different nations, such as [[Lakota people|Lakota]] having very limited use, and [[United States|Americans]] having a massive amount of playtime.<ref name="ignreview"/> GameSpot stated that the multiplayer functionality of ''Rise of Nations: Thrones and Patriots'' had some [[lag]], even when on a [[Local area network|local network]].<ref name="gamespotreview"/> 1UP.com reported problems with stability of the games, with crashes on both the single and multiplayer modes of the games.<ref name="1up"/> In awarding ''Rise of Nations: Thrones and Patriots'' "Best Expansion Pack" of 2004, IGN acclaimed the additions of more playable nations and new government mechanics that ''Rise of Nations'' didn't have, and new "Conquer the World" campaigns.<ref name="ignpcawards">{{cite web | title=IGN PC Best of 2004 Awards | url=http://bestof.ign.com/2004/pc/3.html | work = [[IGN]] | accessdate=February 16, 2008 }}</ref>
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