Romance of the Three Kingdoms II

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Romance of the Three Kingdoms II
Sangokushi image.jpg
Basic Information
Type(s)
Video Game
Koei
Koei
Turn-based Strategy
Floppy Disk, CD-ROM
Keyboard
MS-DOS, PC-88, NEC PC-9801, MSX2, Amiga, NES, Family Computer, SNES, Genesis, WonderSwan, PlayStation and Microsoft Windows
Windows 95
Retail Features
Gameplay-Single-player.pngGameplay-Multi-player.png
Play Information
1-8, 1-12
CanadaUnited StatesMexico North American Release Date(s)
Template:Releaes
Genesis
December 251991
Japan Japanese Release Date(s)
PC-88 and PC-98
1989
Family Computer
November 21990
Super Nintendo Entertainment System
September 151991
Mega Drive
December 261991
Amiga
1991
WonderSwan
April 62000
PlayStation
August 32000
Microsoft Windows
December 152000
Achievements | Awards | Changelog | Cheats
Codes | Codex | Compatibility | Covers | Credits | DLC
Help | Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Romance of the Three Kingdoms II (released in Japan as Sangokushi II for Super Nintendo Entertainment System, and as Sangokushi II for WonderSwan for WonderSwan) is the second in the Romance of the Three Kingdoms series of turn-based strategy games produced by Koei based upon the book Romance of the Three Kingdoms.

Gameplay[edit | edit source]

Upon starting the game, players choose from one of six scenarios that determine the initial layout of power in ancient China. The scenarios loosely depict allegiances and warlord holdings in the novel, although gameplay does not follow events after the game begins:

  • Dong Zhuo Seizes Loyang (189 A.D.)
  • Rivals Struggle for Power (194 A.D.)
  • Aged Liu Bei Hides (201 A.D.)
  • Cao Cao Covets Control of China (208 A.D.)
  • Nation Breaks into 3 Divisions (215 A.D.)
  • The Three-way Contest (220 A.D.)

After choosing the scenario, players determine which warlord(s) they will control. Custom characters may be inserted into territories unoccupied by other forces, as well. A total of 41 different provinces exist, as well as over 200 unique characters. Each character has three statistics, which range from 10 to 100 (higher is better). A warlord's Intelligence, War Ability and Charm influence how successful he or she will be when performing certain tasks, such as dueling or increasing land value in a province.

The goal of the game is to conquer China. This is accomplished by holding every province on the map.

New features[edit | edit source]

A new reputation system, which affect the decline rate of officer's loyalty.

Added treasures, which increase officer's ability. Treasure can be obtained by conquering any country but always map county 10.

With the use of advisor, player can predict the chance of successfully execute a decision. Advisor with intellect of 100 always correctly predict the result.

Intercept messengers.

Ability to create new rulers.

External links[edit | edit source]