Codex Gamicus
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Released only in Japan and Europe, this third follow up for the PlayStation series offers just one city, the city of New York. The graphics were improved over those of the previous game. Alterations including improved reflections and generally higher polygon counts on the game's vehicle, character and obejct models. Character animations were also improved. The game also featured sections where the player was required to and drift and crash to get "Drift Crash Points". There were also vehicle-jumping distance and speed records.

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The Options menu featured two unlockable sections. One of which, an "Object List", in which every crashable object in the game was displayed. The names were written in colors to reflect their scarcity (items marked with gold being common, and those marked green being special mission objects). Also in the options menu, was the "Bonus Tip" list, where one could keep track of what bonuses were received as well as the criteria for the obtaining of bonuses not yet revealed. The bonuses ranged from unlockable vehicles to extra paintjobs or special actions for the vehicles.

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