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Rune: Halls of Valhalla
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Rune: Halls of Valhalla
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==New Game Modes== The first presents a gruesome parody of team sports, where players score points by beheading their opponents and throwing the severed heads into a goal. This style of play bears little resemblance to classic deathmatch, because players cannot gain points by killing their opponents—unless the head is cleanly removed, in which case it can be used as an extra 'ball'. However, while the mode was creative and original, many fans of the game were unable to find the same appeal that they did with classic deathmatch, and so its popularity was rather short lived. The second new game mode, on the other hand, continues to be played on many servers today. The idea was to pit players against each other, 1 vs. 1, 2 vs. 2, or etc., in a closed, arena setting, resulting in what some would consider to be a true test of skill. Fans of the mode cite the fact that unlike in original deathmatch, players cannot rely on so-called 'cheap tactics' such as [[Camping (computer gaming)|camping]], respawn killing, ambushing, hitting-and-running, or avoid fights with skilled players to instead target the most vulnerable. Unlike the creative and brutal HeadBall, this new mode was somewhat given in to by popular demand. Long before it was released, the same style still existed, except instead of enforcing a queue of players waiting to fight, it was based on the [[honor system]] instead. Newly arriving players would line up around an arena, and wait until the current fight was completed before rushing in. Players that did not follow the implied system of rules would be quickly derided by the rest, and it was not uncommon to ban repeat offenders. The fact that the idea of honor has a background in Norse culture led to the word being used occasionally to describe such a person's behaviour.
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