SeaWorld Adventure Parks Tycoon
|SeaWorld Adventure Parks Tycoon|
|[[Deep Red Games]][[Category:Deep Red Games]]|
|ESRB: Everyone (6+)|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
SeaWorld Adventure Parks Tycoon is a business simulation PC game that was released in 2003. It was published by Activision and developed by Deep Red Games. It had a sequel, SeaWorld Adventure Parks Tycoon 2, released in 2005 (2006 in Europe).
Overview[edit | edit source]
The game puts the player in the position of managing SeaWorld parks from a 2.5D (isometric) perspective. (The San Diego, San Antonio, and Orlando parks.) It features two different modes of play. One is a mode where the player must complete certain tasks in the park (often pre-built) before moving on. The second is a sandbox mode where the player starts building their own park out of the given barren land and a certain budget. In this mode, there are no limitations to what a player can and cannot do within the park grounds.
Sequel[edit | edit source]
SeaWorld Adventure Parks Tycoon 2 was released January 25, 2005.
|This simulation video game–related article is a stub. You can help by adding to it.|