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Shadow of the Colossus
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Shadow of the Colossus
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==Gameplay== ''Shadow of the Colossus'' is a game that consists entirely of boss fights. After defeating each Colossus, the player will be transported back to the Shrine of Worship, located in the center of the map, where Dormin gives a riddle describing the next Colossus to face. To locate the next Colossus, the player must raise their sword in the sunlight: the light from the sword will focus into a single beam when it faces the direction of the next Colossus. The land is vast, but not desolate. The terrain can vary, with long [[draw distance]]s. Riding on horseback makes traveling faster, but Agro cannot climb or swim. There is also the occasional wildlife, such as turtles, lizards, and hawks. Some can be killed, but are not considered "enemies." There is a pink circle meter which displays Wander's stamina, which is tied to his grip strength and ability to swim underwater. If this meter is run down, he cannot perform actions until the meter refills. The player can expand their stamina by collecting the tails of certain lizards. [[File:sotcscreen.jpg|thumb|left|250 px|Wander fighting against the third Colossus]] ===Battling Colossi=== When Wander finds a Colossus, he must find its weak point, find a way to access it, and then stab it until it dies. The weak point can be found by shining the magic sword until it points to it. It is designated by a glowing mark. After a few stabs, the mark will disappear and move elsewhere. It is up to the player to find this new weak point to continue killing the Colossus. Each Colossus is different. Some walk on two feet, some gallop on four, some fly. Almost all of them are complete giants. To kill them, they must be scaled. But not every part of their body has a grip. The player must often manipulate the movement and actions of the Colossus in order to reveal suitable climbing point. It may be as simple as waiting for the Colossus to strike with its club, so that the player may climb the weapon. Other times, the player may hide in a small cave, causing the colossus to try and find you, possibly giving you a point of access. Once on the colossus, players climb & jump their way to the weak point. This is made difficult by the limitations on grip, so the player must often find some level ground or platform on the Colossus to rest & regenerate his grip. A fall from high distances will damage Wander, which will eventually lead to his death. All the while, the Colossus will be trying to shake off Wander, making it hard for him to stay on, let alone stab the weak point.
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