European arcade flyer of Shogun Warriors.
|2D Versus Fighting|
|8-way joystick, 4 buttons|
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Shogun Warriors, known in Japan as Fujiyama Buster (富士山バスター), is a 1992 fighting arcade game developed and published by Kaneko. It was the first modern-fighting game based on ancient Japanese mythology, and was created during the fighting game trend of the 1990s that began with Capcom's Street Fighter II. Shogun Warriors was followed by a sequel titled as Blood Warrior.
Gameplay[edit | edit source]
Shogun Warriors plays similarly to other 2D versus fighting games during its release, which the player's character fights against his or her opponent in best two-out-of-three matches in a single player tournament mode with the computer or against another human player. The player has a character roster of eight fighters to choose from, and four bosses, each with their own fighting style and special techniques based on the ones in Japanese culture. In one player mode, after selecting a character, the arcade randomly selects an opponent. The opponent order goes randomly and always leaves the last four boss in a certain order.
Characters[edit | edit source]
There are eight playable characters, and four bosses.
- Samurai (侍)
- Kappa (かっぱ)
- Sabu (さぶ) - Based on ancient Japanese firemen.
- Ninja (忍者)
- Kabuki (歌舞伎)
- Sumo (相撲)
- Geisya (芸者)
- Shogun (将軍)
Bosses[edit | edit source]
- Oni (鬼 lit. "Demon" )
- Tengu (天狗 lit. "heavenly dogs" )
- Benkei (弁慶) - Based on Saitō Musashibō Benkei.
- Goemon (五右衛門) - Based on Ishikawa Goemon.