Shotest Shogi

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Shotest Shogi
300px
Screen shot from Xbox 360 version
Basic Information
Type(s)
Video Game
AI Factory / Rubicon Development
AI Factory / Rubicon Development
Board game
PC and Xbox 360 (XBLA)
Ratings
ESRB: E
Main Credits
AI Factory / Rubicon Development
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough


Shotest Shogi is a shogi AI engine made by Jeff Rollason made into a video game for the PC and Xbox Live Arcade developed by AI Factory and Rubicon Development. It is based on the Japanese version of chess Shogi, and provides a 3D environment designed to recreate a traditional Japanese room. The Xbox version will include a tutorial system, and all versions include a 'Western style' piece set option for players who are unfamiliar with Japanese characters.

File:ShotestShogi.jpg
Screenshot from the Xbox 360 version

The AI engine has been competing in the Computer Shogi Championships since 1997, and got 20th out of 40 in the 2008 championship. A game running Shotest was released on July 23, 2008 for Xbox Live Arcade in Japan. It was released in the United States on September 10, 2008. Although the game is playable entirely in English, Chinese, Korean and EMEA languages, there is currently no announced release date for other territories, but this will be in the fall period.

The Japanese unannounced release on 28 July 2008 has seen Shotest Shogi immediately top of the current Japanese Xbox live chart, and still there (as of 08 Aug 2008 - see "Xbox Live Japan" below).

Two PC versions are already on release, one in Japan and one in the UK (see "Shotest Shogi Official Website" below). These do not include the advanced teaching system used by the Xbox version.

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External links[edit | edit source]