Silent Scope 2: Dark Silhouette
|Silent Scope 2: Dark Silhouette|
|Positional sniper-rifle, Light gun, Gamepad|
|Arcade and PlayStation 2|
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Silent Scope 2: Dark Silhouette is an arcade light gun shooting computer game that is the sequel to the popular arcade game Silent Scope. It is similar to Silent Scope, particularly in health, time, scoring, and boss system, with a few modifications.
Changes from original Silent Scope[edit | edit source]
- It supports a two-player mode, where the player can play as either "Jackal" or "Falcon", each with a different viewpoint and sniping angle in each level.
- It is longer than Silent Scope, but does not provide the player any choices as to how to proceed through the game.
- It is set in Europe.
Storyline and gameplay[edit | edit source]
The player first battles a few enemies along Tower Bridge, London, most of them found on distant buildings, in boats, or on the bridge itself. Afterwards, the player meets his counterpart, either Jackal or Falcon (whichever the player did not choose). He is then sent to a research facility on the continent, and kills several snow based enemies. The player then battles the first boss, Tanya, who uses a burner to scorch the player. Afterwards, the player is sent outside the snow base, battles more enemies, then battles another boss, Fox.
After completing the snow missions, the player is sent to recover a stolen airplane, and afterwards, faces another boss, Cobra, who has seemed to have survived the previous encounter in Silent Scope and claims to be immortal. The player is then sent to a ruins-like location with a river near it. The boss, The Collector, is more challenging than the previous ones, as he has full body armor and has a tank as well as several fire arms as weapons.
The player then goes to an opera house and battles another boss, the Star. Finally, the player is sent to the enemy's base and battles a pair of ninja-like bosses, Sho and Kane, before facing the big boss with only one bullet left.
Reference to another Konami game[edit | edit source]
In the second half of the second stage, immediately before the player's character enters the enemy base, a line of dialogue references Metal Gear Solid. Jackal: "Now we are playing Metal Gear for real!"
|This "Shoot 'em up"-related article is a stub. You can help by adding to it.|