We are currently performing an upgrade to our software. This upgrade will bring MediaWiki from version 1.31 to 1.33. While the upgrade is being performed on your wiki it will be in read-only mode. For more information check here.

Space Channel 5

From Codex Gamicus
Jump to: navigation, search
Space Channel 5
Front-Cover-Space-Channel-5-NA-DC.jpg
Basic Information
Type(s)
Video Game
United Game Artists (AM9)
SEGA
Rhythm
CD-Rom
Controller
Dreamcast
Retail Features
Gameplay-Single-player.png
Ratings
This title has been rated T by the ESRB
CanadaUnited StatesMexico North American Release Date(s)
Dreamcast
June 72000
Japan Japanese Release Date(s)
Dreamcast
December 161999
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Space Channel 5 is a rhythm game that was released for the Dreamcast in early 2000. It revolves around the reporter Ulala and an invading race of aliens called the Morolians. In the game, Ulala is dispatched by her TV station (Space Channel 5) to "dance and scoop a story" as the back of the game case so eloquently puts it.

The gameplay is music based and requires the user to memorize commands that Ulala gives and then repeat them to the rhythm of the beat. Sort of akin to 'Simon Says' except with excellent music by Kenichi Tokoi (Sonic Adventure, Feel the Magic: XX/XY) and Naofumi Hataya (NiGHTS Into Dreams..., Feel the Magic: XX/XY).

Space Channel 5 received overall positive reviews, but failed to garner a very large audience in the United States. As a result the sequel (Space Channel 5 Part 2) wasn't released state side until November 8, 2003 in Space Channel 5 Special Edition for the PlayStation 2. Space Channel 5: Ulala's Cosmic Attack (the only other game in the series) was also released in 2003 (June 17) for the Game Boy Advance, but was generally considered a poor port of the original.