Space Quest (series)
|Awards | Changelog | Cheats | Codes | Codex |
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough
Initially created for Sierra On-Line by Mark Crowe and Scott Murphy (who called themselves the Two Guys from Andromeda), the games parodied both science fiction properties such as Star Wars and Star Trek, as well as pop-culture phenomena from McDonald's to Microsoft. The series featured a silly sense of humor heavily reliant on puns and wacky storylines. Roger Wilco's perpetual loser was a popular underdog who repeatedly saved the universe only to be either ignored or punished for violating minor regulations in the process.
A trademark of Sierra adventure games was the possibility of death around every corner, accompanied by the familiar 'Restore, Restart, Quit?' message box, and the Space Quest series was no exception. Though frustrating if you hadn't saved recently, the deaths were always humorous, and in later games the option was added to 'Try Again', placing you back at the point before you died, making the game much more playable.
Sadly, there has not been a new Space Quest game for over a decade, much to the dismay of the many fans of the series. There have been multiple aborted attempts to follow up the franchise, but all have been cancelled soon after being announced, with little to no information released.
Space Quest games[edit | edit source]
- Space Quest I: The Sarien Encounter (1986/1991)
- Space Quest II: Vohaul's Revenge (1987)
- Space Quest III: The Pirates of Pestulon (1989)
- Space Quest IV: Roger Wilco and the Time Rippers (1991)
- Space Quest V: The Next Mutation (1993)
- Space Quest VI: The Spinal Frontier (1995)
Sources[edit | edit source]