Speed Devils

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For the 1935 film, see Speed Devils (1935 film).
Speed Devils
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Basic Information
Type(s)
Video Game
[[Ubisoft]][[Category:Ubisoft]]
Ubisoft
Arcade Racing
CD-ROM (1), GD-ROM (DC)
Keyboard, Joystick, Gamepad
Dreamcast, PC and Mobile Phone
Ratings
ESRB: E (Everyone)
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Speed Devils is a video game developed by Ubisoft's Montreal studio for the Dreamcast console and PC. Speed Devils is a racing game in which the courses feature hazards such as dinosaurs rolling boulders, and UFOs in exotic locales including Louisiana, Louisiana Tornado, New York City, New York City Winter, Mexico, Nevada, Aspen Summer, Aspen Winter, Canada (Supposedly northern Quebec), Canada Light Winter, Canada Heavy Winter, Montreal Industrial, Hollywood, and Hollywood Disaster. The console version's career mode allowed a player to rise a racer through the ranks of a fictional racing league. Colorful rivals would challenge you to accomplish certain feats during races, making accompanying bets using prize money from competition. Money earned from gambling and performance is used to buy cars, upgrade them, and maintain them. There are 4 classes in the game.Each class had 4 people. Starting in Class D, they are Jack, Ms. Penny Parker, Alfanso, and Luigi. Class C has Vanessa, Blue Bullet, James, and Tex. Class B has Billy-Sue Bayou, Cora and Antonio Martinez, and Jake. The top class, Class A, has Cory, Pat, Yu and Driver X. Then you must beat Driver X, the boss of the game.

Reception[edit | edit source]

Speed Devils received fairly average reviews. Game Revolution wrote a review saying, "At the finish line, Speed Devils is an above average racer, but not much more." The reviewer said the game had good graphics and cool cars, but suffered from poorly made tracks that leave the player wondering how they managed to drive off a cliff without noticing the cliff in front of them. The article also criticized the games two player mode for being boring and drawn out.[1]

References[edit | edit source]

  1. Speed Devils Review. Game Revolution (1999-11-01). Retrieved on 2008-12-01