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Squish 'Em

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Squish 'Em
Basic Information
Type(s)
Video Game
Sirius Software
Sirius Software, Interphase
2D Platform
ColecoVision Controller
Atari, Commodore 6 and ColecoVision
Retail Features
Gameplay-Single-player.png
CanadaUnited StatesMexico North American Release Date(s)
Atari and Commodore 64
1983
ColecoVision
1984
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Squish 'Em is a game that was first released on home computers and then on the ColecoVision as Squish 'Em Featuring Sam, the sequel to Sewer Sam. Like the previous game, the ColecoVision version has built-in voice synthesis capability.

Gameplay[edit | edit source]

Gameplay is similar to Crazy Climber. Climb up the side of a series of 48-story buildings to collect suitcases full of money, while avoiding creepy monsters and falling objects that try to knock you off. Fortunately, you can strike back against the monsters by smashing them flat, by smashing them on the head. Don't linger too long, though, since they are soon resurrected, white and unsquishable. Once you reach the top and find the suitcase, you'll parachute back down and do the same all over again with tougher creatures.

Notes[edit | edit source]

A homebrew adaptation of this game was developed and released for the Atari 2600 in 2007.