Star Trek: Conquest
|Star Trek: Conquest|
|PlayStation 2 DVD-ROM, Wii Optical Disc|
|PlayStation 2 and Wii|
|European Release Date(s)|
|PlayStation 2 and Wii|
March 14, 2008
|American Release Date(s)|
|PlayStation 2 and Wii|
November 20, 2007
|Canadian Release Date(s)|
|PlayStation 2 and Wii|
November 27, 2007
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Star Trek: Conquest is a video game set in the Star Trek universe. The game features both turn-based strategy and real time strategy gameplay. It was developed by Scottish studio 4J Studios, which previously developed Star Trek: Encounters, and was published by Bethesda Softworks for the PlayStation 2 and Wii.
The game is set in the Star Trek: The Next Generation era, with players able to choose six groups and races: Federation, Klingon, Romulan, Breen, Cardassian and Dominion. These races are the main combatants of the Dominion War featured in Deep Space Nine.
Plot[edit | edit source]
Stardate 41153.2: It is a time of unrest; all major races are at war, age-old alliances are forgotten and diplomacy is dead. Powerful fleets prowl the galaxy, vanquishing indigenous and enemy fleets alike, in the pursuit of galactic domination.
Gameplay[edit | edit source]
Campaign[edit | edit source]
Star Trek: Conquest is played in turns. Each turn allows the player to purchase facilities or ships, construct Special Weapons or commission an Admiral. Fleets can move between friendly and attack enemy systems as well, but if players engage in combat, they must resolve it immediately.
The goal is to conquer the galaxy by eliminating all enemies by taking their Home World.
If players lose their homeworld, they will no longer be able to commission Admirals or construct Special Weapons.
Skirmish[edit | edit source]
Skirmish mode allows players to set-up battles without playing the campaign. Victory is achieved by destroying all of the opponent's ships. Some options will be unavailable until unlocked through the Campaign-mode.
Galactic Map[edit | edit source]
The map is made up of many systems from Star Trek canon.
|Mode||System Rank||Special Notes|
|40 Eridani||Campaign/Skirmish||2 Stars||Contains Vulcan|
|Alpha Omicron||Campaign/Skirmish||2 Stars|
|Altair System||Campaign/Skirmish||2 Stars|
|Andorian Empire||Campaign/Skirmish||1 Star|
|Archanis System||Campaign/Skirmish||2 Stars|
|Argus Array||Campaign/Skirmish||4 Stars||Lifts Fog of War|
|Bajor System||Campaign/Skirmish||4 Stars||Contains Deep Space Nine|
|Bolarus System||Campaign/Skirmish||2 Stars|
|Borg Unicomplex||Skirmish Only||Unknown||From Star Trek: Voyager|
|Breen||Campaign/Skirmish||4 Stars||Breen Home World|
|Callinon System||Campaign/Skirmish||1 Star|
|Cardassia Prime||Campaign/Skirmish||4 Stars||Cardassian Home World|
|Carraya System||Campaign/Skirmish||2 Stars|
|Ceti Alpha||Campaign/Skirmish||1 Star|
|Chaltok System||Campaign/Skirmish||1 Star|
|Chintoka System||Campaign/Skirmish||1 Star|
|Detria System||Campaign/Skirmish||3 Stars|
|Dozaria System||Campaign/Skirmish||3 Stars|
|Ferengi Alliance||Campaign/Skirmish||2 Stars|
|Idran System||Campaign/Skirmish||2 Stars|
|Kelvas System||Campaign/Skirmish||2 Stars|
|Khitomer System||Campaign/Skirmish||1 Star|
|Kronos||Campaign/Skirmish||4 Stars||Klingon Home World|
|Lappa System||Campaign/Skirmish||1 Star|
|Mira System||Campaign/Skirmish||1 Star|
|Narendra System||Campaign/Skirmish||2 Stars|
|Nimbus System||Campaign/Skirmish||1 Star|
|Omarion Nebula||Campaign/Skirmish||4 Stars||Dominion Home World|
|Portas System||Campaign/Skirmish||1 Star|
|Regulan System||Campaign/Skirmish||3 Stars|
|Romulus||Campaign/Skirmish||4 Stars||Romulan Home World|
|Sha Ka Ree||Skirmish Only||Unknown||From Star Trek V: The Final Frontier|
|Sol||Campaign/Skirmish||4 Stars||Federation Home World|
|Talos IV||Skirmish Only||Unknown||From TOS Pilot Episode "The Cage"|
|Torros System||Campaign/Skirmish||3 Stars|
|Ufandi System||Campaign/Skirmish||3 Stars|
|Unefra System||Campaign/Skirmish||2 Stars|
|Vega System||Campaign/Skirmish||1 Star|
Admirals[edit | edit source]
Players begin Campaign mode with one free Admiral. Each Admiral comes with a Cruiser and can have up to seven ships. Admirals are commissioned/purchased at the player's homeworld, and comes in various types which bonuses to bonuses to players depending on their type: Attack, Defense, or Movement.
Experience and Ranks[edit | edit source]
Each battle gains experience. Once enough experience is gained, the Admiral will rise in promotion and earn improved abilities. Each Admiral starts at rank one and can move up to rank five, however, if he is defeated, all experience will be lost.
Ships[edit | edit source]
Ships can be purchased in any system occupied by the player, containing both a Starbase and Admiral.
Special Weapons[edit | edit source]
Each race has three different Special Weapons which can be purchased one at a time from the player's Home World. They cannot be purchased if the player has a fleet stationed at their Home World.
Upgrades[edit | edit source]
If enough Research Points, players can purchase upgrades to their race. Each race has a variety of 6 different upgrades.
Races[edit | edit source]
The game features seven races.
- Scout: Defiant class
- Cruiser: Intrepid class
- Dreadnought: Galaxy class
- Special Weapons: Subspace Disruptor, Genesis Device, Healing Device
Borg[edit | edit source]
- Can only be played in Skirmish Mode
- Scout: Borg Sphere
- Cruiser: Borg Tactical Cube
- Dreadnought: Borg Cube
- Scout: Bird-of-Prey class
- Cruiser: Ravenous class
- Dreadnought: Negh'var class
- Special Weapons: Genesis Device, Wormhole Generator, Virus Emitter
- Scout: Jem'Hadar Destroyer
- Cruiser: Jem'Hadar Cruiser
- Dreadnought: Jem'Hadar Dreadnought
- Special Weapons: Genesis Device, Wormhole Generator, Healing Device
Breen[edit | edit source]
- Scout: Breen Scout
- Cruiser: Breen Cruiser
- Dreadnought: Breen Dreadnought
- Special Weapons: Pulse Device, Virus Emitter, Subspace Disruptor
- Scout: Defender class
- Cruiser: Raptor class
- Dreadnought: Warbird class
- Special Weapons: Virus Device, Subspace Disruptor, Healing Device
- Scout: Hideki class
- Cruiser: Cruiser class
- Dreadnought: Keldon class
- Special Weapons: Genesis Device, Pulse Device, Virus Emitter
Reception[edit | edit source]
Initial reviews were favorable with IGN describing the Wii version as "an interesting game to say the least" with a score of 6.8, but the Wii price tag means that "only hardcore Trekkies and hardcore strategy fans need apply".
Most reactions though, have been strongly negative, with a 54 Metacritic rating (PS2)". The out-of-character actions of Starfleet " punches gatling-phaser holes in purist Trekdom all over the place"  and is seen as "an offensively bad use of a cherished license".
References[edit | edit source]
- Star Trek: Conquest Review - Wii. IGN. IGN. Retrieved on 2007-12-04
- Star Trek: Conquest MetaCritic page. MetaCritic. MetaCritic. Retrieved on 2009-03-02
- Star Trek: Conquest Game Revolution review. GameRevolution. GameRevolution. Retrieved on 2009-03-02
- Star Trek: Conquest GameSpy review. GameSpy. GameSpy. Retrieved on 2009-03-02
External Links[edit | edit source]
- Official site
- Star Trek: Conquest at GameSpot
- Star Trek: Conquest at Memory Alpha, a Fandom Star Trek Wiki
- Star Trek: Conquest at Memory Beta (a Star Trek Wiki)