Star Trek: Tactical Assault
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|Star Trek: Tactical Assault|
|Nintendo DS and PlayStation Portable|
|European Release Date(s)|
December 1, 2006
December 22, 2006
|North American Release Date(s)|
October 29, 2006
November 14, 2006
|Australian Release Date(s)|
December 7, 2006
|Awards | Changelog | Cheats | Codes |
Codex | Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches | Ratings
Reviews | Screenshots | Soundtrack
Videos | Walkthrough
GOG | In-Game | Origin | PlayStation Trophies | Retro
Steam | Xbox Live
Gameplay[edit | edit source]
Single-player[edit | edit source]
There are two playable campaigns, each covering a range of missions. The Starfleet campaign is set in 2284 and pre-dates the events of Star Trek II: The Wrath of Khan. The player follows the adventures of Lieutenant Commander Renolds, completing missions and working up to better ships, from a small frigate to a Constitution class starship and beyond. The Klingon campaign is set after the Khitomer Massacre of 2346.
In the single-player game, the Constitution and Miranda class Federation ships are playable, as well as the Klingon D7 and Bird of Prey. There is also a new Starfleet ship, designated as a dreadnought, with three nacelles and a hull style similar to that of the Miranda class.
In campaign mode, strategy is used for battle, dialogues, and decisions. Depending your actions, you'll be awarded with a bronze, silver, or gold medal and one, two, or three upgrade points, respectively.