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Stardew Valley

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Stardew Valley
StardewV.png
Basic Information
Type(s)
Video Game
ConcernedApe
Chucklefish Games
Indie, Simulation, RPG
Microsoft Windows, macOS, GNU/Linux, PlayStation 4 and Xbox One
SteamWindows.png, SteamOSX.png, SteamLinux.png, GOG Galaxy, Microsoft Windows
Retail Features
Gameplay-Single-player.png
Main Credits
Eric Barone
Eric Barone
Eric Barone
United Nations International Release Date(s)
February 262016
Awards | Changelog | Cheats | Codes | Codex
Compatibility | Covers | Credits | DLC | Help
Localization | Manifest | Modding | Patches
Ratings | Reviews | Screenshots | Soundtrack
Videos | Walkthrough

Stardew Valley is an indie farming simulation role-playing video game developed by ConcernedApe and published by Chucklefish Games. The game was released for Microsoft Windows in February 2016, with ports for macOS, Linux, PlayStation 4 and Xbox One released later that year. A port for the Nintendo Switch is also in development. In Stardew Valley, the player takes the role of a character that, to get away from the hustle of an office job, takes over their grandfather's dilapidated farm in a place known as Stardew Valley. The player manages their character's time and energy levels as they clear land, plant and tend crops, raise livestock, craft goods, mine for ores, and engage in social activities, including romances leading towards marriage, with the various residents of the small town, all while earning in-game money to expand their farm. The game is open-ended, allowing the player to take on activities as they see fit.

Stardew Valley was heavily inspired by the Harvest Moon series of video games, with additions by Stardew Valley's sole creator, Eric Barone, to address some of the shortcomings of these games while using the opportunity as an exercise to improve his own programming and game design skills. Barone developed the title on his own over four years, and interacted frequently with players who were interested in the title to get feedback. Chucklefish Games approached Barone with the offer to publish the title mid-way through development, allowing Barone to focus more on completing the game.

Stardew Valley received positive reception from critics upon release, and was one of the highest-selling titles on Steam in the first few months of its release, eventually selling over one million copies. Barone plans to expand the game to include co-operative play and support for other platforms, among other features.