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Starsiege: Tribes
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Starsiege: Tribes
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== Gametypes == '''Capture and Hold''' The object of this gametype is to capture and hold bases. Scoring is based on time multiplied by the number of bases held. Capturing a base is accomplished by reaching a control point inside the base and standing near it. Once captured, the base's equipment stations are opened to your side and any automatted turrets belonging to the base will fire upon enemy players who draw near. '''Capture the Flag''' By far the most popular gametype in Tribes. Much like the [[capture the flag]] played in school, there are usually two teams (the most popular variant, although there can be up to four), each team has their own flag. The goal is to grab the enemies flag and return it to your teams flagstand to "capture" it while preventing the enemy from capturing your flag. Your teams flag must be at the stand in order to score "a cap". Teams tend to be separated into players on an offense position and players on a defense position. This gametype seems almost like a team based sport and relies heavily on good teamwork, communication, strategy as well as insuring you have enough players in each position. Offensive positions: * '''"cappers"''' - Try to capture the flag. * '''"rapers"''' - Try to destroy the enemies defenses. * '''"Heavy-O"''' or '''"Heavy Assault"''' - Players who used heavy armor to destroy enemy resources (such as equipment stations, turrets, and generators). Many developed disc/mortar jumping techniques combined with and high speed skiing routes designed to get them from their home base to the enemy base. Although there were two transport vehicles available designed to fly 2-4 passengers from location to location, most players found these too slow and vulnerable and opted to travel by foot instead. Defensive positions: * '''"chasers"''' or '''"pursuit"''' or '''"Light-d"''' - Not only chase the "cappers" when they get the flag but also try to prevent them from acquiring it in the first place. * '''"D-setters"''' or '''"engineers"''' - Specialize in setting up elaborate defenses both in and around the base to prevent the enemy from getting at the flag. * '''"Heavy on Flag"''' or '''"HOF"''' - Operate in heavy armor directly on the flag. Their main purpose is to try and physically block cappers from grabbing the flag while moving at high speed, slowing their momentum and lessening their chances of getting away and scoring. Another position used both on the offense and defense is the '''"sniper"''' who tends to stay hidden and pick off enemies from afar. Snipers were both an offensive and defensive role, used to both kill incoming attackers and thin out or pin down enemy defenses. '''Deathmatch''' A free-for-all fight to the death. All inventory stations are open to all players. '''Defend and Destroy''' In this mission, each team has an objective (usually a power generator) they are charged with defending while simultaneously trying to destroy the enemy objective.
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